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Releases: ducalex/retro-go

Retro-Go 1.25

11 Apr 14:46
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  • All: Proportional fonts support with correct alignment
  • All: Crash log is now saved to the SD Card if possible. Please share it if you encounter a non-obvious crash.
  • All: The settings format has changed to allow more flexibility (some of your settings will be lost, sorry!)
  • GG/COL/SMS: Now have independent settings, you can set different filters and scaling per console!
  • Launcher: Idle CRC32 caching, just let your GO sit for a while to never see "CRC32..." again!
  • Launcher: Improved responsiveness

Retro-Go 1.24

26 Feb 16:46
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  • NES: Implemented Mapper 19 IRQ counter (fixes Pacman Championship Edition (still sound issues))
  • NES: Significant performance improvement in some games
  • NEX: Fixed Ninja Gaiden 3
  • PCE: Fixed a rare crash when saving state on large games
  • PCE: Added option to force 8bit audio
  • GBC: Emulation is now running closer to real speed (60fps instead of 59, real is 59.7)
  • GBC: Fixed Kirby Dreamland 2
  • GBC: Fixed Fatass
  • GBC: Fixed the harsh flicker when starting some games
  • GBC: Hopefully improved how SRAM is handled
  • SNES: Save states now working
  • SNES: Fixed wrong colours in some games
  • SNES: Choice of controls style
  • SNES: 24Mbit ROMs support
  • SNES: Performance improvements (still very slow)
  • ALL: Fixed dialog sometimes crashing when pressing the wrong button
  • ALL: Show emulation speed in status bar instead of just FPS
  • ALL: Added soft reset option
  • ALL: Enabled exFAT support
  • ALL: Debug menu is now easier to access (currently pretty useless): press start when main menu is open
  • ALL: Option to use LED to show disk activity (also fairly useless)

Note: You should backup your GBC saves before trying this build.

(See 1.19 to download cover art.)

Retro-Go 1.23

19 Jan 18:39
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  • GBC: Fixed palette and rtc not always reset correctly
  • GBC: Fixed uninitialized values when loading/saving states (fixes minor glitches)
  • NES: Compatibility improvement (fixes Dragon Warrior IV)
  • SMS and GBC and NES: Small performance improvements and misc. bug fixes
  • SNES: First preview! (Please don't report bugs, it is not playable yet)

Two versions are attached below. The regular one without SNES (smaller), and one including SNES if you want to try it.

Retro-Go 1.22

01 Jan 00:41
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  • GBC: Significant performance improvement (greatly improves Mario Tennis, Super Mario Land DX, Radikal Bikers, and more)
  • GB: Fixed Link's Awakening glitch
  • PCE: Small performance improvement

(See 1.19 to download cover art.)

Retro-Go 1.21.1

26 Dec 15:51
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  • PCE: Improved emulation accuracy and performance
  • PCE: DDA emulation now mostly works (sound effects, voices)
  • PCE: Option to crop overscan
  • NES: Small performance improvement
  • Launcher: A screenshot of your saved game will be shown if no cover found (configurable, not available in PCE yet)
  • Tuned the auto frame skipping to reduce stutter in Pokemon

(See 1.19 to download cover art.)

Retro-Go 1.20.2

06 Nov 19:11
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  • PCE: Fixed missing enemy sprites in Bonk
  • PCE: Audio should be better in games like Bonk
  • GBC: SRAM always generated when saving state and file now compatible with VisualBoyAdvance

(See 1.19 to download cover art.)

Retro-Go 1.20.1

02 Nov 03:20
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  • PCE: Workaround for glitch in Splatterhouse (CRC D00CA74F)
  • PCE: Fixed cropping offset for high res games
  • PCE: Greatly improved performance for all games

(See 1.19 to download cover art.)

Retro-Go 1.19

01 Oct 19:02
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  • LYNX: Rotation support
  • LYNX: Added cover art
  • ALL: New "medium" font size
  • ALL: Slightly faster boot

Also some internal changes:

  • SMS: Refactored the z80 emulation for more performance and smaller code size
  • GBC: Misc cleanup for smaller code size
  • ALL: Python build scripts, mkfw and gcc are no longer necessary
  • ALL: Implemented a basic profiler based on GCC function instrumentation

Retro-Go 1.18

24 Aug 07:42
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  • RETRO: Favourites support (let me know if it can be improved)
  • RETRO: Fixed misc navigation bugs
  • NES: New MMC1 implementation to improve compatibility (eg: Dragon Warrior 4 now boots but crashes for other reason)
  • NES: Battletoads "fixed" (workaround. still glitches, but it seems playable)
  • GBC: Fixed garbled tiles in some games (eg: Speedy Gonzalez)
  • PCE: Fixed horizontal lines in some games
  • SMS/GG: Improved performance, 25% less frameskip
  • ALL: Fixed stutter when changing a setting (on slow SD Card)
  • ALL: Better panic handling that might show the crash reason now

(See 2020-05-30 to download cover art.)

2020-08-01

01 Aug 20:08
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  • NES: Compatibility hack to fix glitches in Zen Intergalactic, Power Blade, Kirby, SMB3
  • NES: Fixed volume issues above level 5
  • Launcher: Misc UI improvements
  • Settings are now stored on the SD card
  • Retro-Go is now compiled with esp-idf 4.0

(See 2020-05-30 to download cover art.)