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proc.go
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proc.go
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/*
Copyright The containerd Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package proc
import (
"context"
"io"
"sync"
"time"
"github.com/containerd/console"
)
// Stdio of a process
type Stdio struct {
Stdin string
Stdout string
Stderr string
Terminal bool
}
// IsNull returns true if the stdio is not defined
func (s Stdio) IsNull() bool {
return s.Stdin == "" && s.Stdout == "" && s.Stderr == ""
}
// Process on a system
type Process interface {
// ID returns the id for the process
ID() string
// Pid returns the pid for the process
Pid() int
// ExitStatus returns the exit status
ExitStatus() int
// ExitedAt is the time the process exited
ExitedAt() time.Time
// Stdin returns the process STDIN
Stdin() io.Closer
// Stdio returns io information for the container
Stdio() Stdio
// Status returns the process status
Status(context.Context) (string, error)
// Wait blocks until the process has exited
Wait()
// Resize resizes the process console
Resize(ws console.WinSize) error
// Start execution of the process
Start(context.Context) error
// Delete deletes the process and its resourcess
Delete(context.Context) error
// Kill kills the process
Kill(context.Context, uint32, bool) error
// SetExited sets the exit status for the process
SetExited(status int)
}
// Platform handles platform-specific behavior that may differs across
// platform implementations
type Platform interface {
CopyConsole(ctx context.Context, console console.Console, stdin, stdout, stderr string,
wg, cwg *sync.WaitGroup) (console.Console, error)
ShutdownConsole(ctx context.Context, console console.Console) error
Close() error
}