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Merge pull request #223 from dwmkerr/release-please--branches--main--…
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…components--sharpgl

chore(main): release 3.1.2
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dwmkerr committed Apr 28, 2023
2 parents 4ae6431 + 9be471b commit 2364227
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12 changes: 11 additions & 1 deletion CHANGELOG.md
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# Changelog

## [3.1.2](https://github.com/dwmkerr/sharpgl/compare/v3.1.1...v3.1.2) (2023-04-28)


### Bug Fixes

* annotate version file for release please ([4ef4a48](https://github.com/dwmkerr/sharpgl/commit/4ef4a4852e0944adce90c373e8593c67a0a35848))
* correct release-please type ([9a4fc62](https://github.com/dwmkerr/sharpgl/commit/9a4fc62ab9a03d5bdd946754827a59a276125b63))

#Version 2.4

* All imported APIs now use 'SetLastError = true' to aid in analysing issues (thanks [robinsedlaczek](https://github.com/robinsedlaczek).
Expand All @@ -11,4 +21,4 @@
- SharpGLCore -> SharpGL
- SharpGLforWinForms -> SharpGL.WinForms
- SharpGLforWPF -> SharpGL.WPF
* No dynamic calls to OpenGL extension delegates, leading to a big performance gain.
* No dynamic calls to OpenGL extension delegates, leading to a big performance gain.
50 changes: 25 additions & 25 deletions source/SharpGL/SharedAssemblyInfo.cs
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using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

[assembly: AssemblyProduct("SharpGL")]
[assembly: AssemblyCopyright("Copyright © Dave Kerr 2023")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
//
// Note that the 'x-release-please-' comments are used to let the release-please
// action know that we want to update semvers on these lines. Please do not
// remove these comments.
// x-release-please-start-version
[assembly: AssemblyVersion("3.0.0.0")]
[assembly: AssemblyFileVersion("3.0.0.0")]
// x-release-please-end
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;

[assembly: AssemblyProduct("SharpGL")]
[assembly: AssemblyCopyright("Copyright © Dave Kerr 2023")]

// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the values or you can default the Build and Revision Numbers
// by using the '*' as shown below:
// [assembly: AssemblyVersion("1.0.*")]
//
// Note that the 'x-release-please-' comments are used to let the release-please
// action know that we want to update semvers on these lines. Please do not
// remove these comments.
// x-release-please-start-version
[assembly: AssemblyVersion("3.1.2.0")]
[assembly: AssemblyFileVersion("3.1.2.0")]
// x-release-please-end

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