Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Multiple instances on a single texture #33

Open
dy opened this issue Dec 15, 2018 · 0 comments
Open

Multiple instances on a single texture #33

dy opened this issue Dec 15, 2018 · 0 comments

Comments

@dy
Copy link
Owner

dy commented Dec 15, 2018

We may want to render multiple views with different ranges on a single texture.
Something like

let wf1 = waveform()
let wf2 = waveform(wf1); wf2.range = [0, 100]
let wf3 = waveform(wf2); wf3.range = [100, 200]

wf1.push(arr)
wf1.render(); wf2.render(); wf3.render()

Basically, like subarray, but subwaveform.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant