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We may want to render multiple views with different ranges on a single texture. Something like
let wf1 = waveform() let wf2 = waveform(wf1); wf2.range = [0, 100] let wf3 = waveform(wf2); wf3.range = [100, 200] wf1.push(arr) wf1.render(); wf2.render(); wf3.render()
Basically, like subarray, but subwaveform.
subarray
subwaveform
The text was updated successfully, but these errors were encountered:
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We may want to render multiple views with different ranges on a single texture.
Something like
Basically, like
subarray
, butsubwaveform
.The text was updated successfully, but these errors were encountered: