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I was Snooping around in my industrial traffic, there i noticed a driver going to a industry. but it was a worker at a office! Still he parked his car at the industry. Quickly i started following him, and while he was walking out of his parked car, he teleported back to his house. and finally after a few seconds, he teleported to his work in the office, which is miles away from his house and the parked car at a industry plot!
Here an overview of the area:
So i was wondering if this might be a effect of RT --> travelling of workers to their work. or perhaps TMPE related... what do you think?
The text was updated successfully, but these errors were encountered:
Real Time doesn't teleport citizens that are visible (i.e. drive a car or walk around). The mod only teleports "virtual" citizens. So the second teleport could be caused by Real Time, if that citizen was selected to be "virtual" for the moment. But the first one - no way. The question without an answer is what the heck did this citizen want in the industry area. If his workplace was an office, then the only explanation I can imagine is that the TM:PE's pathfinding & parking search logic lead him to that location. Real Time cannot do that, it only tells the citizen "now go to your work building".
I was Snooping around in my industrial traffic, there i noticed a driver going to a industry. but it was a worker at a office! Still he parked his car at the industry. Quickly i started following him, and while he was walking out of his parked car, he teleported back to his house. and finally after a few seconds, he teleported to his work in the office, which is miles away from his house and the parked car at a industry plot!
Here an overview of the area:
So i was wondering if this might be a effect of RT --> travelling of workers to their work. or perhaps TMPE related... what do you think?
The text was updated successfully, but these errors were encountered: