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HTML5 user interface for turn-based strategy games including functionality for game/user/hall-of-fame/achievement management, forums, messaging, map-based game client for issuing orders and scenario editor.
Defines data objects, relations and data management for the realization of turn-based strategy games
Engine module includes all the source for executing player orders, conducting battles (tactical, strategic, naval), perform the book keeping of the game entities, play the NPCs and in general all the necessary functions required for a for turn-based strategy game engine and client.
Algorithm implementation for map traversal and fast data access for turn-based strategy game engine and client