Empires at War 1805
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algorithms
algorithms PublicAlgorithm implementation for map traversal and fast data access for turn-based strategy game engine and client
Java 1
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data
data PublicDefines data objects, relations and data management for the realization of turn-based strategy games
Java
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www
www PublicHTML5 user interface for turn-based strategy games including functionality for game/user/hall-of-fame/achievement management, forums, messaging, map-based game client for issuing orders and scenari…
Java
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- engine Public
Engine module includes all the source for executing player orders, conducting battles (tactical, strategic, naval), perform the book keeping of the game entities, play the NPCs and in general all the necessary functions required for a for turn-based strategy game engine and client.
EaW1805/engine’s past year of commit activity - algorithms Public
Algorithm implementation for map traversal and fast data access for turn-based strategy game engine and client
EaW1805/algorithms’s past year of commit activity - eaw1805.github.io Public
EaW1805/eaw1805.github.io’s past year of commit activity