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ray.go
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ray.go
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package ray
import "v2ray.com/core/common/buf"
import "time"
// OutboundRay is a transport interface for outbound connections.
type OutboundRay interface {
// OutboundInput provides a stream for the input of the outbound connection.
// The outbound connection shall write all the input until it is closed.
OutboundInput() InputStream
// OutboundOutput provides a stream to retrieve the response from the
// outbound connection. The outbound connection shall close the channel
// after all responses are receivced and put into the channel.
OutboundOutput() OutputStream
}
// InboundRay is a transport interface for inbound connections.
type InboundRay interface {
// InboundInput provides a stream to retrieve the request from client.
// The inbound connection shall close the channel after the entire request
// is received and put into the channel.
InboundInput() OutputStream
// InboudBound provides a stream of data for the inbound connection to write
// as response. The inbound connection shall write all the data from the
// channel until it is closed.
InboundOutput() InputStream
}
// Ray is an internal tranport channel between inbound and outbound connection.
type Ray interface {
InboundRay
OutboundRay
AddInspector(Inspector)
}
type RayStream interface {
Close()
CloseError()
}
type InputStream interface {
buf.Reader
RayStream
ReadTimeout(time.Duration) (*buf.Buffer, error)
}
type OutputStream interface {
buf.Writer
RayStream
}