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connection.go
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connection.go
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// Copyright (C) MongoDB, Inc. 2017-present.
//
// Licensed under the Apache License, Version 2.0 (the "License"); you may
// not use this file except in compliance with the License. You may obtain
// a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
package topology
import (
"context"
"crypto/tls"
"errors"
"fmt"
"io"
"net"
"strings"
"sync"
"sync/atomic"
"time"
"go.mongodb.org/mongo-driver/x/bsonx/bsoncore"
"go.mongodb.org/mongo-driver/x/mongo/driver"
"go.mongodb.org/mongo-driver/x/mongo/driver/address"
"go.mongodb.org/mongo-driver/x/mongo/driver/description"
"go.mongodb.org/mongo-driver/x/mongo/driver/wiremessage"
)
var globalConnectionID uint64 = 1
func nextConnectionID() uint64 { return atomic.AddUint64(&globalConnectionID, 1) }
type connection struct {
id string
nc net.Conn // When nil, the connection is closed.
addr address.Address
idleTimeout time.Duration
idleDeadline atomic.Value // Stores a time.Time
lifetimeDeadline time.Time
readTimeout time.Duration
writeTimeout time.Duration
desc description.Server
compressor wiremessage.CompressorID
zliblevel int
zstdLevel int
connected int32 // must be accessed using the sync/atomic package
connectDone chan struct{}
connectErr error
config *connectionConfig
// pool related fields
pool *pool
poolID uint64
generation uint64
}
// newConnection handles the creation of a connection. It does not connect the connection.
func newConnection(ctx context.Context, addr address.Address, opts ...ConnectionOption) (*connection, error) {
cfg, err := newConnectionConfig(opts...)
if err != nil {
return nil, err
}
var lifetimeDeadline time.Time
if cfg.lifeTimeout > 0 {
lifetimeDeadline = time.Now().Add(cfg.lifeTimeout)
}
id := fmt.Sprintf("%s[-%d]", addr, nextConnectionID())
c := &connection{
id: id,
addr: addr,
idleTimeout: cfg.idleTimeout,
lifetimeDeadline: lifetimeDeadline,
readTimeout: cfg.readTimeout,
writeTimeout: cfg.writeTimeout,
connectDone: make(chan struct{}),
config: cfg,
}
atomic.StoreInt32(&c.connected, initialized)
return c, nil
}
// connect handles the I/O for a connection. It will dial, configure TLS, and perform
// initialization handshakes.
func (c *connection) connect(ctx context.Context) {
if !atomic.CompareAndSwapInt32(&c.connected, initialized, connected) {
return
}
defer close(c.connectDone)
var err error
c.nc, err = c.config.dialer.DialContext(ctx, c.addr.Network(), c.addr.String())
if err != nil {
atomic.StoreInt32(&c.connected, disconnected)
c.connectErr = ConnectionError{Wrapped: err, init: true}
return
}
if c.config.tlsConfig != nil {
tlsConfig := c.config.tlsConfig.Clone()
c.nc, err = configureTLS(ctx, c.nc, c.addr, tlsConfig)
if err != nil {
atomic.StoreInt32(&c.connected, disconnected)
c.connectErr = ConnectionError{Wrapped: err, init: true}
return
}
}
c.bumpIdleDeadline()
// running isMaster and authentication is handled by a handshaker on the configuration instance.
handshaker := c.config.handshaker
if handshaker == nil {
return
}
handshakeConn := initConnection{c}
c.desc, err = handshaker.GetDescription(ctx, c.addr, handshakeConn)
if err == nil {
err = handshaker.FinishHandshake(ctx, handshakeConn)
}
if err != nil {
if c.nc != nil {
_ = c.nc.Close()
}
atomic.StoreInt32(&c.connected, disconnected)
c.connectErr = ConnectionError{Wrapped: err, init: true}
return
}
if c.config.descCallback != nil {
c.config.descCallback(c.desc)
}
if len(c.desc.Compression) > 0 {
clientMethodLoop:
for _, method := range c.config.compressors {
for _, serverMethod := range c.desc.Compression {
if method != serverMethod {
continue
}
switch strings.ToLower(method) {
case "snappy":
c.compressor = wiremessage.CompressorSnappy
case "zlib":
c.compressor = wiremessage.CompressorZLib
c.zliblevel = wiremessage.DefaultZlibLevel
if c.config.zlibLevel != nil {
c.zliblevel = *c.config.zlibLevel
}
case "zstd":
c.compressor = wiremessage.CompressorZstd
c.zstdLevel = wiremessage.DefaultZstdLevel
if c.config.zstdLevel != nil {
c.zstdLevel = *c.config.zstdLevel
}
}
break clientMethodLoop
}
}
}
}
func (c *connection) wait() error {
if c.connectDone != nil {
<-c.connectDone
}
return c.connectErr
}
func (c *connection) writeWireMessage(ctx context.Context, wm []byte) error {
var err error
if atomic.LoadInt32(&c.connected) != connected {
return ConnectionError{ConnectionID: c.id, message: "connection is closed"}
}
select {
case <-ctx.Done():
return ConnectionError{ConnectionID: c.id, Wrapped: ctx.Err(), message: "failed to write"}
default:
}
var deadline time.Time
if c.writeTimeout != 0 {
deadline = time.Now().Add(c.writeTimeout)
}
if dl, ok := ctx.Deadline(); ok && (deadline.IsZero() || dl.Before(deadline)) {
deadline = dl
}
if err := c.nc.SetWriteDeadline(deadline); err != nil {
return ConnectionError{ConnectionID: c.id, Wrapped: err, message: "failed to set write deadline"}
}
_, err = c.nc.Write(wm)
if err != nil {
c.close()
return ConnectionError{ConnectionID: c.id, Wrapped: err, message: "unable to write wire message to network"}
}
c.bumpIdleDeadline()
return nil
}
// readWireMessage reads a wiremessage from the connection. The dst parameter will be overwritten.
func (c *connection) readWireMessage(ctx context.Context, dst []byte) ([]byte, error) {
if atomic.LoadInt32(&c.connected) != connected {
return dst, ConnectionError{ConnectionID: c.id, message: "connection is closed"}
}
select {
case <-ctx.Done():
// We closeConnection the connection because we don't know if there is an unread message on the wire.
c.close()
return nil, ConnectionError{ConnectionID: c.id, Wrapped: ctx.Err(), message: "failed to read"}
default:
}
var deadline time.Time
if c.readTimeout != 0 {
deadline = time.Now().Add(c.readTimeout)
}
if dl, ok := ctx.Deadline(); ok && (deadline.IsZero() || dl.Before(deadline)) {
deadline = dl
}
if err := c.nc.SetReadDeadline(deadline); err != nil {
return nil, ConnectionError{ConnectionID: c.id, Wrapped: err, message: "failed to set read deadline"}
}
// We use an array here because it only costs 4 bytes on the stack and means we'll only need to
// reslice dst once instead of twice.
var sizeBuf [4]byte
// We do a ReadFull into an array here instead of doing an opportunistic ReadAtLeast into dst
// because there might be more than one wire message waiting to be read, for example when
// reading messages from an exhaust cursor.
_, err := io.ReadFull(c.nc, sizeBuf[:])
if err != nil {
// We closeConnection the connection because we don't know if there are other bytes left to read.
c.close()
return nil, ConnectionError{ConnectionID: c.id, Wrapped: err, message: "incomplete read of message header"}
}
// read the length as an int32
size := (int32(sizeBuf[0])) | (int32(sizeBuf[1]) << 8) | (int32(sizeBuf[2]) << 16) | (int32(sizeBuf[3]) << 24)
if int(size) > cap(dst) {
// Since we can't grow this slice without allocating, just allocate an entirely new slice.
dst = make([]byte, 0, size)
}
// We need to ensure we don't accidentally read into a subsequent wire message, so we set the
// size to read exactly this wire message.
dst = dst[:size]
copy(dst, sizeBuf[:])
_, err = io.ReadFull(c.nc, dst[4:])
if err != nil {
// We closeConnection the connection because we don't know if there are other bytes left to read.
c.close()
return nil, ConnectionError{ConnectionID: c.id, Wrapped: err, message: "incomplete read of full message"}
}
c.bumpIdleDeadline()
return dst, nil
}
func (c *connection) close() error {
if atomic.LoadInt32(&c.connected) != connected {
return nil
}
if c.pool == nil {
var err error
if c.nc != nil {
err = c.nc.Close()
}
atomic.StoreInt32(&c.connected, disconnected)
return err
}
return c.pool.closeConnection(c)
}
func (c *connection) expired() bool {
now := time.Now()
idleDeadline, ok := c.idleDeadline.Load().(time.Time)
if ok && now.After(idleDeadline) {
return true
}
if !c.lifetimeDeadline.IsZero() && now.After(c.lifetimeDeadline) {
return true
}
return atomic.LoadInt32(&c.connected) == disconnected
}
func (c *connection) bumpIdleDeadline() {
if c.idleTimeout > 0 {
c.idleDeadline.Store(time.Now().Add(c.idleTimeout))
}
}
// initConnection is an adapter used during connection initialization. It has the minimum
// functionality necessary to implement the driver.Connection interface, which is required to pass a
// *connection to a Handshaker.
type initConnection struct{ *connection }
var _ driver.Connection = initConnection{}
func (c initConnection) Description() description.Server {
if c.connection == nil {
return description.Server{}
}
return c.connection.desc
}
func (c initConnection) Close() error { return nil }
func (c initConnection) ID() string { return c.id }
func (c initConnection) Address() address.Address { return c.addr }
func (c initConnection) LocalAddress() address.Address {
if c.connection == nil || c.nc == nil {
return address.Address("0.0.0.0")
}
return address.Address(c.nc.LocalAddr().String())
}
func (c initConnection) WriteWireMessage(ctx context.Context, wm []byte) error {
return c.writeWireMessage(ctx, wm)
}
func (c initConnection) ReadWireMessage(ctx context.Context, dst []byte) ([]byte, error) {
return c.readWireMessage(ctx, dst)
}
// Connection implements the driver.Connection interface to allow reading and writing wire
// messages and the driver.Expirable interface to allow expiring.
type Connection struct {
*connection
s *Server
mu sync.RWMutex
}
var _ driver.Connection = (*Connection)(nil)
var _ driver.Expirable = (*Connection)(nil)
// WriteWireMessage handles writing a wire message to the underlying connection.
func (c *Connection) WriteWireMessage(ctx context.Context, wm []byte) error {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil {
return ErrConnectionClosed
}
return c.writeWireMessage(ctx, wm)
}
// ReadWireMessage handles reading a wire message from the underlying connection. The dst parameter
// will be overwritten with the new wire message.
func (c *Connection) ReadWireMessage(ctx context.Context, dst []byte) ([]byte, error) {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil {
return dst, ErrConnectionClosed
}
return c.readWireMessage(ctx, dst)
}
// CompressWireMessage handles compressing the provided wire message using the underlying
// connection's compressor. The dst parameter will be overwritten with the new wire message. If
// there is no compressor set on the underlying connection, then no compression will be performed.
func (c *Connection) CompressWireMessage(src, dst []byte) ([]byte, error) {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil {
return dst, ErrConnectionClosed
}
if c.connection.compressor == wiremessage.CompressorNoOp {
return append(dst, src...), nil
}
_, reqid, respto, origcode, rem, ok := wiremessage.ReadHeader(src)
if !ok {
return dst, errors.New("wiremessage is too short to compress, less than 16 bytes")
}
idx, dst := wiremessage.AppendHeaderStart(dst, reqid, respto, wiremessage.OpCompressed)
dst = wiremessage.AppendCompressedOriginalOpCode(dst, origcode)
dst = wiremessage.AppendCompressedUncompressedSize(dst, int32(len(rem)))
dst = wiremessage.AppendCompressedCompressorID(dst, c.connection.compressor)
opts := driver.CompressionOpts{
Compressor: c.connection.compressor,
ZlibLevel: c.connection.zliblevel,
ZstdLevel: c.connection.zstdLevel,
}
compressed, err := driver.CompressPlayoad(rem, opts)
if err != nil {
return nil, err
}
dst = wiremessage.AppendCompressedCompressedMessage(dst, compressed)
return bsoncore.UpdateLength(dst, idx, int32(len(dst[idx:]))), nil
}
// Description returns the server description of the server this connection is connected to.
func (c *Connection) Description() description.Server {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil {
return description.Server{}
}
return c.desc
}
// Close returns this connection to the connection pool. This method may not closeConnection the underlying
// socket.
func (c *Connection) Close() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.connection == nil {
return nil
}
if c.s != nil {
defer c.s.sem.Release(1)
}
err := c.pool.put(c.connection)
c.connection = nil
return err
}
// Expire closes this connection and will closeConnection the underlying socket.
func (c *Connection) Expire() error {
c.mu.Lock()
defer c.mu.Unlock()
if c.connection == nil {
return nil
}
if c.s != nil {
c.s.sem.Release(1)
}
err := c.close()
c.connection = nil
return err
}
// Alive returns if the connection is still alive.
func (c *Connection) Alive() bool {
return c.connection != nil
}
// ID returns the ID of this connection.
func (c *Connection) ID() string {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil {
return "<closed>"
}
return c.id
}
// Address returns the address of this connection.
func (c *Connection) Address() address.Address {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil {
return address.Address("0.0.0.0")
}
return c.addr
}
// LocalAddress returns the local address of the connection
func (c *Connection) LocalAddress() address.Address {
c.mu.RLock()
defer c.mu.RUnlock()
if c.connection == nil || c.nc == nil {
return address.Address("0.0.0.0")
}
return address.Address(c.nc.LocalAddr().String())
}
var notMasterCodes = []int32{10107, 13435}
var recoveringCodes = []int32{11600, 11602, 13436, 189, 91}
func configureTLS(ctx context.Context, nc net.Conn, addr address.Address, config *tls.Config) (net.Conn, error) {
if !config.InsecureSkipVerify {
hostname := addr.String()
colonPos := strings.LastIndex(hostname, ":")
if colonPos == -1 {
colonPos = len(hostname)
}
hostname = hostname[:colonPos]
config.ServerName = hostname
}
client := tls.Client(nc, config)
errChan := make(chan error, 1)
go func() {
errChan <- client.Handshake()
}()
select {
case err := <-errChan:
if err != nil {
return nil, err
}
case <-ctx.Done():
return nil, errors.New("server connection cancelled/timeout during TLS handshake")
}
return client, nil
}