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TextRenderer::lineHeight() should be cached #105

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gamecreature opened this issue Jul 28, 2020 · 0 comments
Open

TextRenderer::lineHeight() should be cached #105

gamecreature opened this issue Jul 28, 2020 · 0 comments

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@gamecreature
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Thanks! Something I noticed in the lineHegiht() code is a comment of caching the value. I think that would be a good idea indeed :)

Originally posted by @emoon in #103 (comment)

@gamecreature gamecreature changed the title TextRenderer().lineHeight() should be cached TextRenderer::lineHeight() should be cached Jul 28, 2020
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