Videogame created for personal learning processes and overall enjoyment.
This game was developed with:
- Unreal Engine 4.13.2 developed by Epic Games
- Adobe Photoshop CS 6 Trial Version
- Autodesk Maya
The games theme was inspired by recent indie games and developers. More specifically games from the rouge-like genre for instance The Binding of Isaac, Enter the Gungeon, Risk of Rain, etc...
The whole objective of this project is to create a fun multiplayer third person game which has randomly generated maps.
- Eduardo Aguilar Leal
12/03/2016
This section contains a preview of the latest update/patch and some other concept art
Once the game reaches a first stable build this section will be updated accordingly. Anyone is welcome to help 🌚
This is taking shape thanks to online help and other resources.
- Unreal Engine Documentation.
- Online tutorial series by Technical Director at Epic Games Wes Bunn.
- Animation Set developed by Kubold.
- C++ Primer by Stanley B. Lippman, Josee Lajoie and Barbara E. Moo.