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Refactoring and some emulation fixes
* Use atomic waitables instead instead of global thread wait as often as possible. * Add ::is_stopped() and and ::is_paued() which can be used in atomic loops and with atomic wait. (constexpr cpu flags test functions) * Fix notification bug of sys_spu_thread_group_exit/terminate. (old bug, enhanced by RPCS3#9117) * Function time statistics at Emu.Stop() restored. (instead of current "X syscall failed with 0x00000000 : 0") * Remove cpu_flag::dbg_global_stop, use cpu_flag::exit instead. (essentially a duplicated flag)
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