gdtk
is a versatile toolkit for Godot developers. It does* everything you ever wished Godot could do, and a tiny bit more.
this is essentially a public roadmap
- GDScript and GodotCfg (.godot, .tscn and .tres) parsers
- Formatter
- Linter
- The foundantions are there, but there is shortage on rules 🙂
- Project and dependency manager
- Addon dependencies
- Native dependencies
- GPM dependencies
- Godot version manager
- Interpreter
- REPL
- Testing framework
- Godot integration
- Preprocessor
- LSP implementation
Greatly inspired by these projects:
- Pawel Lampe's godot-gdscript-toolkit
- Paul Hocker's gs-project-manager