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Move map generators to separate executables #8

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ElnuDev opened this issue Aug 30, 2021 · 1 comment
Closed

Move map generators to separate executables #8

ElnuDev opened this issue Aug 30, 2021 · 1 comment
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enhancement New feature or request

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@ElnuDev
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ElnuDev commented Aug 30, 2021

Moving each map generator (box, corridors, etc.) into a separate executable and then calling them from the main application instead of having them hard-coded in would increase customization potential for players, who could then create their own map generators for the game.

@ElnuDev ElnuDev added the enhancement New feature or request label Aug 30, 2021
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ElnuDev commented Aug 31, 2021

Going to close this for now, might change my mind and decide to do this later but it's not a priority.

@ElnuDev ElnuDev closed this as completed Aug 31, 2021
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