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Fix InputState::any_touches and add InputState::has_touch_screen #4247

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merged 2 commits into from Mar 27, 2024

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@emilk emilk commented Mar 27, 2024

Add InputState::has_touch_screen to query if there ever has been any touches (which is what any_touches used to return).

Add `InputState::has_touch_screen` to query if there ever has been
any touches (which is what `any_touches` used to return).
@emilk emilk added bug Something is broken egui labels Mar 27, 2024
@emilk emilk added this to the Next Patch Release milestone Mar 27, 2024
@emilk emilk merged commit bc5ce77 into master Mar 27, 2024
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@emilk emilk deleted the emilk/fix-any_touches branch March 27, 2024 15:14
@emilk emilk mentioned this pull request Mar 29, 2024
emilk added a commit that referenced this pull request Mar 29, 2024
## egui changelog
### 🐛 Fixed
* Fix visual glitch on the right side of highly rounded rectangles
[#4244](#4244)
* Prevent visual glitch when shadow blur width is very high
[#4245](#4245)
* Fix `InputState::any_touches` and add `InputState::has_touch_screen`
[#4247](#4247)
* Fix `Context::repaint_causes` returning no causes
[#4248](#4248)
* Fix touch-and-hold to open context menu
[#4249](#4249)
* Hide shortcut text on zoom buttons if `zoom_with_keyboard` is false
[#4262](#4262)

### 🔧 Changed
* Don't apply a clip rect to the contents of an `Area` or `Window`
[#4258](#4258)


## eframe changelog
* Web: repaint if the `#hash` in the URL changes
[#4261](#4261)
* Add web support for `zoom_factor`
[#4260](#4260) (thanks
[@justusdieckmann](https://github.com/justusdieckmann)!)

---------

Co-authored-by: Justus Dieckmann <45795270+justusdieckmann@users.noreply.github.com>
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