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Properly handle gifs #798

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Noofbiz opened this issue Aug 29, 2023 · 0 comments · Fixed by #800
Closed

Properly handle gifs #798

Noofbiz opened this issue Aug 29, 2023 · 0 comments · Fixed by #800

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@Noofbiz
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Noofbiz commented Aug 29, 2023

I'm thinking instead of just grabbing the first image in the set like it does, we can create a sprite sheet that way users have access to the entire animation rather than just the first frame. We could even make it an AnimationComponent entirely since the frame rate is included in the gif file.

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