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most_requested.go
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most_requested.go
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/*
Copyright 2016 The Kubernetes Authors.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package priorities
import (
"fmt"
"k8s.io/api/core/v1"
schedulerapi "k8s.io/kubernetes/plugin/pkg/scheduler/api"
"k8s.io/kubernetes/plugin/pkg/scheduler/schedulercache"
"github.com/golang/glog"
)
// MostRequestedPriority is a priority function that favors nodes with most requested resources.
// It calculates the percentage of memory and CPU requested by pods scheduled on the node, and prioritizes
// based on the maximum of the average of the fraction of requested to capacity.
// Details: (cpu(10 * sum(requested) / capacity) + memory(10 * sum(requested) / capacity)) / 2
func MostRequestedPriorityMap(pod *v1.Pod, meta interface{}, nodeInfo *schedulercache.NodeInfo) (schedulerapi.HostPriority, error) {
var nonZeroRequest *schedulercache.Resource
if priorityMeta, ok := meta.(*priorityMetadata); ok {
nonZeroRequest = priorityMeta.nonZeroRequest
} else {
// We couldn't parse metadatat - fallback to computing it.
nonZeroRequest = getNonZeroRequests(pod)
}
return calculateUsedPriority(pod, nonZeroRequest, nodeInfo)
}
// The used capacity is calculated on a scale of 0-10
// 0 being the lowest priority and 10 being the highest.
// The more resources are used the higher the score is. This function
// is almost a reversed version of least_requested_priority.calculatUnusedScore
// (10 - calculateUnusedScore). The main difference is in rounding. It was added to
// keep the final formula clean and not to modify the widely used (by users
// in their default scheduling policies) calculateUSedScore.
func calculateUsedScore(requested int64, capacity int64, node string) int64 {
if capacity == 0 {
return 0
}
if requested > capacity {
glog.V(10).Infof("Combined requested resources %d from existing pods exceeds capacity %d on node %s",
requested, capacity, node)
return 0
}
return (requested * schedulerapi.MaxPriority) / capacity
}
// Calculate the resource used on a node. 'node' has information about the resources on the node.
// 'pods' is a list of pods currently scheduled on the node.
func calculateUsedPriority(pod *v1.Pod, podRequests *schedulercache.Resource, nodeInfo *schedulercache.NodeInfo) (schedulerapi.HostPriority, error) {
node := nodeInfo.Node()
if node == nil {
return schedulerapi.HostPriority{}, fmt.Errorf("node not found")
}
allocatableResources := nodeInfo.AllocatableResource()
totalResources := *podRequests
totalResources.MilliCPU += nodeInfo.NonZeroRequest().MilliCPU
totalResources.Memory += nodeInfo.NonZeroRequest().Memory
cpuScore := calculateUsedScore(totalResources.MilliCPU, allocatableResources.MilliCPU, node.Name)
memoryScore := calculateUsedScore(totalResources.Memory, allocatableResources.Memory, node.Name)
if glog.V(10) {
// We explicitly don't do glog.V(10).Infof() to avoid computing all the parameters if this is
// not logged. There is visible performance gain from it.
glog.V(10).Infof(
"%v -> %v: Most Requested Priority, capacity %d millicores %d memory bytes, total request %d millicores %d memory bytes, score %d CPU %d memory",
pod.Name, node.Name,
allocatableResources.MilliCPU, allocatableResources.Memory,
totalResources.MilliCPU, totalResources.Memory,
cpuScore, memoryScore,
)
}
return schedulerapi.HostPriority{
Host: node.Name,
Score: int((cpuScore + memoryScore) / 2),
}, nil
}