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Releases: esx-framework/esx_core

1.10.5

17 Feb 22:53
89708d2
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Hotfix update

Hotfix update for 1.10.4

🌱 Fixes

  • Backwards compatibility playerSpawned event

What's Changed

  • hotfix(es_extended/client/main.lua):reinitiating backwards compatibil… by @Arctos2win in #1314

Full Changelog: 1.10.4...1.10.5

1.10.4

30 Jan 20:08
3ecb303
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Hotfix update

Hotfix update for 1.10.3

🌱 Fixed bugs

  • Players not registering as dead after relog in #1297
  • Health metadata setting on player spawn

1.10.3

25 Jan 18:05
d41ac35
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Updates in version ESX 1.10.3

Core Scripts Update :

Thanks to the people behind the scenes who make this update possible, especially our translators, developers, team leaders and all contributors 😍

The major change is that the 6188 artifact is now needed to run the ESX Framework due to the use of the GetPlayerIdentifierByType native

🛠️ General Improvements:

  • Resolved various lint errors, including unused values and extra whitespaces.
  • Some formatting of the code
  • Update some translations (Slovenian, Finnish, German, Swedish, Hebrew, French, Czech) and created some new translations (Indonesian)
  • Improved ESX.Game.SpawnObject function by removing the callback and using the network function directly with a native
  • Optimization and overall improvement of functions ESX.SearchInventory, ESX.Game.GetPeds, ESX.Game.GetPlayers, ESX.ShowInventory and of an event removeInventoryItem
  • Add underflow check for removeAccountMoney
  • General improvement of setJob function
  • Use ESX.RegisterInput for /showinv
  • The loadESXPlayer function has been rewritten and improved
  • We do not save a player unless he is spawned

⛔ Removed:

  • Remove of the calback for spawn object networking. Now we handle that with natives.

🌱 Fixes:

  • Add missing onCancel callback method to progressbar
  • Fixed bug in metadata. Now the metadata value can be set to false
  • Fixed bug with DisableHealthRegeneration (It needs to be re-setted on ped change)
  • Fixed player collision bug when spawning using HasCollisionLoadedAroundEntity property
  • Fixed date of birth checking in esx_identity
  • Added default value for skin_male and skin_female.
  • Added missing columm label to banking table

Addons Scripts Update :

  • Overall, a few addon resources have been improved. We also prevent exploits in esx_drugs.

  • In esx_barbershop we are caching player skins for better performance.

  • In policejob we are caching fine types for better database optimization.

https://github.com/esx-framework/esx_core/releases/tag/1.10.3

What's Changed

New Contributors

Full Changelog: 1.10.2...1.10.3

1.10.2

21 Sep 12:48
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Updates in version ESX 1.10.2

Thanks to the men behind the scenes who make this update possible, especially itsfantik, gellipapa, rav3n95, arctos, thekuca and all Translator <3

🔨 General Improvements:

  • Resolved various lint errors, including unused values and extra whitespaces.
  • Enhanced ESX.Context availability handling in es_extended.
  • Converted some ipairs loops to numeric loops for optimization.
  • Enabled console usage for commands and refined log outputs.
  • Introduced a new command type for coordinates.
  • Added new localizations

🆕 New Features:

  • Automatically close all ESX menus upon stopping the esx_menu_default resource.
  • Health and Armor states are now saved through metadata.
  • Introduced a repair/fix command that also cleans your vehicle.
  • Starting inventory items are now configurable (Not applicable to ox_inventory).
  • Added an option to disable ammo display in the config file.
  • Added a new weapon: WEAPON_HEAVYRIFLE.
  • Introduced new xPlayer.admin functionalities.
  • Implemented measures to halt resources that are incompatible with ESX (for example essentialmode will be stopped by es extended)

⚙ New Utility Functions:

  • Upgraded xPlayer Metadata Management with the addition of subValue arguments.
  • Improved ESX Core Cron Task Management.
  • Added function ESX.GetNumPlayers for retrieving the number of players in a specific job.

⛔ Removed:

  • Deleted driftTyres from ESX.VehProperties as it was non-functional across all FiveM versions.

🌱 Bug Fixes:

  • Resolved all mismatched vehicle types.
  • Corrected vehicle event warning messages.
  • Fixed noclip notification issue.
  • Addressed issues with the getNearbyPlayers function (ESX.OneSync.GetPlayersInArea, ESX.OneSync.GetClosestPlayer).

https://github.com/esx-framework/esx_core/releases/tag/1.10.2

New Contributors

Full Changelog: 1.10.1...1.10.2

1.10.1

10 Jul 21:47
2c5b5c9
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Updates in version ESX 1.10.1

Removals:

  • Removed esx:removeWeapon now you must use xPlayer.removeWeapon which automatically deletes weapons using RPC native and does not need to use client side and event esx:removeWeapon.

🌱 Fixes:

  • Resolved the issue of wheel saving and custom wheel saving
  • Fixed saving of drift wheels and typo in variable driftTyresEnabled

New Contributors

Full Changelog: 1.10...1.10.1

1.10

10 Jul 21:24
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Updates in version ESX 1.10

🔨 General Updates:

  • Entire code has been formatted with the Lua extension (settings in .editorconfig) and Prettier.
  • Resolved a large portion of lint errors including unused variables, whitespaces, and function arguments.
  • Updated locales (A big thanks to all our translators! ❤️ )
  • Enhanced some JavaScript performance
  • Removed jQuery from esx_identity.

🆕 New Additions :

  • Introduced support for MultiSpawns in es_extended config.
  • Added a new AdminGroups table in es_extended config.
  • Added logging for admin commands to Discord (when an admin uses a command, a message on discord will be sent)
  • Disabled custom ESX.A111 vehicle plate in esx_config.
  • New weapons added from latest DLCs (WEAPON_METALDETECTOR, WEAPON_PISTOLXM3, WEAPON_ACIDPACKAGE, WEAPON_CANDYCANE, WEAPON_RAILGUNXM3).
  • Added support for drift tires, bulletproof wheels, roof livery, and custom wheels in VehicleProperties.
  • Added esx:spawnVehicle event.

⚙️ New Functions:

  • Added ESX.GetAccount function.

Removals:

  • Removed self.updateCoords for optimized position saving.

🌱 Fixes:

  • Fixed OneSync range error handling in ESX.Game.SpawnVehicle.
  • Resolved the issue of not being able to rotate while creating a character with esx_skin.

New Contributors

Full Changelog: 1.9.4...1.10

1.9.4

20 Mar 18:09
85b3407
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What's Changed

New Contributors

Full Changelog: 1.9.3...1.9.4

1.9.3

25 Feb 20:27
4ce57fc
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Ped fix.
Version bumps

What's Changed

Full Changelog: 1.9.2...1.9.3

1.9.2

19 Feb 14:54
0e53b30
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What's Changed

  • feat(es_extended): Update DefaultSpawn position from database to config by @Naifen-Phoxidas in #876
  • Added da.lua by @duckodas in #866
  • fix(es_extended/client/modules/npwd.lua): phoneItem count check by @CsokiHUN in #868
  • Fix Thread for "optional" features and little optimalization by @TheFantomas in #863
  • refactor(actions) by @Rav3n95 in #869
  • refactor(esx_progressbar): remove jquery by @CsokiHUN in #867
  • refactor(es_extended): DisableVehicleRewards, format code by @Rav3n95 in #878
  • refactor(es_extended): some core functions and small improvements by @CsokiHUN in #853
  • fix(esx_context/main.lua): nui callback warning by @xrtw in #882
  • feat(client/functions): Interior/Dashboard saving/application by @ohscxr in #883
  • refactor(es_extended/onesync): 'VehicleProperties' statebag by @CsokiHUN in #885
  • fix(es_extended/client/main) Fix VehicleRewards (Added to Thread) by @TheFantomas in #895
  • refactor(es_extended/server/onesync) Reverse if statement by @TheFantomas in #894
  • feat(es_extended/config.lua): Config.EnablePaycheck option by @ic3d00 in #892
  • async went to holiday by @Rav3n95 in #896
  • update scripts version to 1.9.2 by @CsokiHUN in #901
  • fix(es_extended/server/onesync) Fix broken vehicleProperties by @TheFantomas in #902

New Contributors

Full Changelog: 1.9.1...1.9.2

1.9.1

29 Jan 21:50
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What's Changed

Added

  • new esx:pauseMenuActive handler by @Rav3n95 in #858
  • feat(modules): add npwd support by @CsokiHUN in #852
  • feat(actions) This will be dependency for esx_hud 1.0.3 version by @Rav3n95 in #857

Removed

Tweaks

Translation

New Contributors

Full Changelog: 1.9.0...1.9.1