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blockchain.go
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blockchain.go
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// Copyright 2014 The go-ethereum Authors
// This file is part of the go-ethereum library.
//
// The go-ethereum library is free software: you can redistribute it and/or modify
// it under the terms of the GNU Lesser General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// The go-ethereum library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public License
// along with the go-ethereum library. If not, see <http://www.gnu.org/licenses/>.
// Package core implements the Ethereum consensus protocol.
package core
import (
"errors"
"fmt"
"io"
"math/big"
mrand "math/rand"
"sort"
"sync"
"sync/atomic"
"time"
"github.com/ethereum/go-ethereum/common"
"github.com/ethereum/go-ethereum/common/mclock"
"github.com/ethereum/go-ethereum/common/prque"
"github.com/ethereum/go-ethereum/consensus"
"github.com/ethereum/go-ethereum/core/rawdb"
"github.com/ethereum/go-ethereum/core/state"
"github.com/ethereum/go-ethereum/core/types"
"github.com/ethereum/go-ethereum/core/vm"
"github.com/ethereum/go-ethereum/ethdb"
"github.com/ethereum/go-ethereum/event"
"github.com/ethereum/go-ethereum/log"
"github.com/ethereum/go-ethereum/metrics"
"github.com/ethereum/go-ethereum/params"
"github.com/ethereum/go-ethereum/rlp"
"github.com/ethereum/go-ethereum/trie"
lru "github.com/hashicorp/golang-lru"
)
var (
headBlockGauge = metrics.NewRegisteredGauge("chain/head/block", nil)
headHeaderGauge = metrics.NewRegisteredGauge("chain/head/header", nil)
headFastBlockGauge = metrics.NewRegisteredGauge("chain/head/receipt", nil)
accountReadTimer = metrics.NewRegisteredTimer("chain/account/reads", nil)
accountHashTimer = metrics.NewRegisteredTimer("chain/account/hashes", nil)
accountUpdateTimer = metrics.NewRegisteredTimer("chain/account/updates", nil)
accountCommitTimer = metrics.NewRegisteredTimer("chain/account/commits", nil)
storageReadTimer = metrics.NewRegisteredTimer("chain/storage/reads", nil)
storageHashTimer = metrics.NewRegisteredTimer("chain/storage/hashes", nil)
storageUpdateTimer = metrics.NewRegisteredTimer("chain/storage/updates", nil)
storageCommitTimer = metrics.NewRegisteredTimer("chain/storage/commits", nil)
blockInsertTimer = metrics.NewRegisteredTimer("chain/inserts", nil)
blockValidationTimer = metrics.NewRegisteredTimer("chain/validation", nil)
blockExecutionTimer = metrics.NewRegisteredTimer("chain/execution", nil)
blockWriteTimer = metrics.NewRegisteredTimer("chain/write", nil)
blockReorgAddMeter = metrics.NewRegisteredMeter("chain/reorg/drop", nil)
blockReorgDropMeter = metrics.NewRegisteredMeter("chain/reorg/add", nil)
blockPrefetchExecuteTimer = metrics.NewRegisteredTimer("chain/prefetch/executes", nil)
blockPrefetchInterruptMeter = metrics.NewRegisteredMeter("chain/prefetch/interrupts", nil)
errInsertionInterrupted = errors.New("insertion is interrupted")
)
const (
bodyCacheLimit = 256
blockCacheLimit = 256
receiptsCacheLimit = 32
txLookupCacheLimit = 1024
maxFutureBlocks = 256
maxTimeFutureBlocks = 30
badBlockLimit = 10
TriesInMemory = 128
// BlockChainVersion ensures that an incompatible database forces a resync from scratch.
//
// Changelog:
//
// - Version 4
// The following incompatible database changes were added:
// * the `BlockNumber`, `TxHash`, `TxIndex`, `BlockHash` and `Index` fields of log are deleted
// * the `Bloom` field of receipt is deleted
// * the `BlockIndex` and `TxIndex` fields of txlookup are deleted
// - Version 5
// The following incompatible database changes were added:
// * the `TxHash`, `GasCost`, and `ContractAddress` fields are no longer stored for a receipt
// * the `TxHash`, `GasCost`, and `ContractAddress` fields are computed by looking up the
// receipts' corresponding block
// - Version 6
// The following incompatible database changes were added:
// * Transaction lookup information stores the corresponding block number instead of block hash
// - Version 7
// The following incompatible database changes were added:
// * Use freezer as the ancient database to maintain all ancient data
BlockChainVersion uint64 = 7
)
// CacheConfig contains the configuration values for the trie caching/pruning
// that's resident in a blockchain.
type CacheConfig struct {
TrieCleanLimit int // Memory allowance (MB) to use for caching trie nodes in memory
TrieCleanNoPrefetch bool // Whether to disable heuristic state prefetching for followup blocks
TrieDirtyLimit int // Memory limit (MB) at which to start flushing dirty trie nodes to disk
TrieDirtyDisabled bool // Whether to disable trie write caching and GC altogether (archive node)
TrieTimeLimit time.Duration // Time limit after which to flush the current in-memory trie to disk
}
// BlockChain represents the canonical chain given a database with a genesis
// block. The Blockchain manages chain imports, reverts, chain reorganisations.
//
// Importing blocks in to the block chain happens according to the set of rules
// defined by the two stage Validator. Processing of blocks is done using the
// Processor which processes the included transaction. The validation of the state
// is done in the second part of the Validator. Failing results in aborting of
// the import.
//
// The BlockChain also helps in returning blocks from **any** chain included
// in the database as well as blocks that represents the canonical chain. It's
// important to note that GetBlock can return any block and does not need to be
// included in the canonical one where as GetBlockByNumber always represents the
// canonical chain.
type BlockChain struct {
chainConfig *params.ChainConfig // Chain & network configuration
cacheConfig *CacheConfig // Cache configuration for pruning
db ethdb.Database // Low level persistent database to store final content in
triegc *prque.Prque // Priority queue mapping block numbers to tries to gc
gcproc time.Duration // Accumulates canonical block processing for trie dumping
hc *HeaderChain
rmLogsFeed event.Feed
chainFeed event.Feed
chainSideFeed event.Feed
chainHeadFeed event.Feed
logsFeed event.Feed
blockProcFeed event.Feed
scope event.SubscriptionScope
genesisBlock *types.Block
chainmu sync.RWMutex // blockchain insertion lock
currentBlock atomic.Value // Current head of the block chain
currentFastBlock atomic.Value // Current head of the fast-sync chain (may be above the block chain!)
stateCache state.Database // State database to reuse between imports (contains state cache)
bodyCache *lru.Cache // Cache for the most recent block bodies
bodyRLPCache *lru.Cache // Cache for the most recent block bodies in RLP encoded format
receiptsCache *lru.Cache // Cache for the most recent receipts per block
blockCache *lru.Cache // Cache for the most recent entire blocks
txLookupCache *lru.Cache // Cache for the most recent transaction lookup data.
futureBlocks *lru.Cache // future blocks are blocks added for later processing
quit chan struct{} // blockchain quit channel
running int32 // running must be called atomically
// procInterrupt must be atomically called
procInterrupt int32 // interrupt signaler for block processing
wg sync.WaitGroup // chain processing wait group for shutting down
engine consensus.Engine
validator Validator // Block and state validator interface
prefetcher Prefetcher // Block state prefetcher interface
processor Processor // Block transaction processor interface
vmConfig vm.Config
badBlocks *lru.Cache // Bad block cache
shouldPreserve func(*types.Block) bool // Function used to determine whether should preserve the given block.
terminateInsert func(common.Hash, uint64) bool // Testing hook used to terminate ancient receipt chain insertion.
}
// NewBlockChain returns a fully initialised block chain using information
// available in the database. It initialises the default Ethereum Validator and
// Processor.
func NewBlockChain(db ethdb.Database, cacheConfig *CacheConfig, chainConfig *params.ChainConfig, engine consensus.Engine, vmConfig vm.Config, shouldPreserve func(block *types.Block) bool) (*BlockChain, error) {
if cacheConfig == nil {
cacheConfig = &CacheConfig{
TrieCleanLimit: 256,
TrieDirtyLimit: 256,
TrieTimeLimit: 5 * time.Minute,
}
}
bodyCache, _ := lru.New(bodyCacheLimit)
bodyRLPCache, _ := lru.New(bodyCacheLimit)
receiptsCache, _ := lru.New(receiptsCacheLimit)
blockCache, _ := lru.New(blockCacheLimit)
txLookupCache, _ := lru.New(txLookupCacheLimit)
futureBlocks, _ := lru.New(maxFutureBlocks)
badBlocks, _ := lru.New(badBlockLimit)
bc := &BlockChain{
chainConfig: chainConfig,
cacheConfig: cacheConfig,
db: db,
triegc: prque.New(nil),
stateCache: state.NewDatabaseWithCache(db, cacheConfig.TrieCleanLimit),
quit: make(chan struct{}),
shouldPreserve: shouldPreserve,
bodyCache: bodyCache,
bodyRLPCache: bodyRLPCache,
receiptsCache: receiptsCache,
blockCache: blockCache,
txLookupCache: txLookupCache,
futureBlocks: futureBlocks,
engine: engine,
vmConfig: vmConfig,
badBlocks: badBlocks,
}
bc.validator = NewBlockValidator(chainConfig, bc, engine)
bc.prefetcher = newStatePrefetcher(chainConfig, bc, engine)
bc.processor = NewStateProcessor(chainConfig, bc, engine)
var err error
bc.hc, err = NewHeaderChain(db, chainConfig, engine, bc.getProcInterrupt)
if err != nil {
return nil, err
}
bc.genesisBlock = bc.GetBlockByNumber(0)
if bc.genesisBlock == nil {
return nil, ErrNoGenesis
}
var nilBlock *types.Block
bc.currentBlock.Store(nilBlock)
bc.currentFastBlock.Store(nilBlock)
// Initialize the chain with ancient data if it isn't empty.
if bc.empty() {
rawdb.InitDatabaseFromFreezer(bc.db)
}
if err := bc.loadLastState(); err != nil {
return nil, err
}
// The first thing the node will do is reconstruct the verification data for
// the head block (ethash cache or clique voting snapshot). Might as well do
// it in advance.
bc.engine.VerifyHeader(bc, bc.CurrentHeader(), true)
if frozen, err := bc.db.Ancients(); err == nil && frozen > 0 {
var (
needRewind bool
low uint64
)
// The head full block may be rolled back to a very low height due to
// blockchain repair. If the head full block is even lower than the ancient
// chain, truncate the ancient store.
fullBlock := bc.CurrentBlock()
if fullBlock != nil && fullBlock != bc.genesisBlock && fullBlock.NumberU64() < frozen-1 {
needRewind = true
low = fullBlock.NumberU64()
}
// In fast sync, it may happen that ancient data has been written to the
// ancient store, but the LastFastBlock has not been updated, truncate the
// extra data here.
fastBlock := bc.CurrentFastBlock()
if fastBlock != nil && fastBlock.NumberU64() < frozen-1 {
needRewind = true
if fastBlock.NumberU64() < low || low == 0 {
low = fastBlock.NumberU64()
}
}
if needRewind {
var hashes []common.Hash
previous := bc.CurrentHeader().Number.Uint64()
for i := low + 1; i <= bc.CurrentHeader().Number.Uint64(); i++ {
hashes = append(hashes, rawdb.ReadCanonicalHash(bc.db, i))
}
bc.Rollback(hashes)
log.Warn("Truncate ancient chain", "from", previous, "to", low)
}
}
// Check the current state of the block hashes and make sure that we do not have any of the bad blocks in our chain
for hash := range BadHashes {
if header := bc.GetHeaderByHash(hash); header != nil {
// get the canonical block corresponding to the offending header's number
headerByNumber := bc.GetHeaderByNumber(header.Number.Uint64())
// make sure the headerByNumber (if present) is in our current canonical chain
if headerByNumber != nil && headerByNumber.Hash() == header.Hash() {
log.Error("Found bad hash, rewinding chain", "number", header.Number, "hash", header.ParentHash)
bc.SetHead(header.Number.Uint64() - 1)
log.Error("Chain rewind was successful, resuming normal operation")
}
}
}
// Take ownership of this particular state
go bc.update()
return bc, nil
}
func (bc *BlockChain) getProcInterrupt() bool {
return atomic.LoadInt32(&bc.procInterrupt) == 1
}
// GetVMConfig returns the block chain VM config.
func (bc *BlockChain) GetVMConfig() *vm.Config {
return &bc.vmConfig
}
// empty returns an indicator whether the blockchain is empty.
// Note, it's a special case that we connect a non-empty ancient
// database with an empty node, so that we can plugin the ancient
// into node seamlessly.
func (bc *BlockChain) empty() bool {
genesis := bc.genesisBlock.Hash()
for _, hash := range []common.Hash{rawdb.ReadHeadBlockHash(bc.db), rawdb.ReadHeadHeaderHash(bc.db), rawdb.ReadHeadFastBlockHash(bc.db)} {
if hash != genesis {
return false
}
}
return true
}
// loadLastState loads the last known chain state from the database. This method
// assumes that the chain manager mutex is held.
func (bc *BlockChain) loadLastState() error {
// Restore the last known head block
head := rawdb.ReadHeadBlockHash(bc.db)
if head == (common.Hash{}) {
// Corrupt or empty database, init from scratch
log.Warn("Empty database, resetting chain")
return bc.Reset()
}
// Make sure the entire head block is available
currentBlock := bc.GetBlockByHash(head)
if currentBlock == nil {
// Corrupt or empty database, init from scratch
log.Warn("Head block missing, resetting chain", "hash", head)
return bc.Reset()
}
// Make sure the state associated with the block is available
if _, err := state.New(currentBlock.Root(), bc.stateCache); err != nil {
// Dangling block without a state associated, init from scratch
log.Warn("Head state missing, repairing chain", "number", currentBlock.Number(), "hash", currentBlock.Hash())
if err := bc.repair(¤tBlock); err != nil {
return err
}
rawdb.WriteHeadBlockHash(bc.db, currentBlock.Hash())
}
// Everything seems to be fine, set as the head block
bc.currentBlock.Store(currentBlock)
headBlockGauge.Update(int64(currentBlock.NumberU64()))
// Restore the last known head header
currentHeader := currentBlock.Header()
if head := rawdb.ReadHeadHeaderHash(bc.db); head != (common.Hash{}) {
if header := bc.GetHeaderByHash(head); header != nil {
currentHeader = header
}
}
bc.hc.SetCurrentHeader(currentHeader)
// Restore the last known head fast block
bc.currentFastBlock.Store(currentBlock)
headFastBlockGauge.Update(int64(currentBlock.NumberU64()))
if head := rawdb.ReadHeadFastBlockHash(bc.db); head != (common.Hash{}) {
if block := bc.GetBlockByHash(head); block != nil {
bc.currentFastBlock.Store(block)
headFastBlockGauge.Update(int64(block.NumberU64()))
}
}
// Issue a status log for the user
currentFastBlock := bc.CurrentFastBlock()
headerTd := bc.GetTd(currentHeader.Hash(), currentHeader.Number.Uint64())
blockTd := bc.GetTd(currentBlock.Hash(), currentBlock.NumberU64())
fastTd := bc.GetTd(currentFastBlock.Hash(), currentFastBlock.NumberU64())
log.Info("Loaded most recent local header", "number", currentHeader.Number, "hash", currentHeader.Hash(), "td", headerTd, "age", common.PrettyAge(time.Unix(int64(currentHeader.Time), 0)))
log.Info("Loaded most recent local full block", "number", currentBlock.Number(), "hash", currentBlock.Hash(), "td", blockTd, "age", common.PrettyAge(time.Unix(int64(currentBlock.Time()), 0)))
log.Info("Loaded most recent local fast block", "number", currentFastBlock.Number(), "hash", currentFastBlock.Hash(), "td", fastTd, "age", common.PrettyAge(time.Unix(int64(currentFastBlock.Time()), 0)))
return nil
}
// SetHead rewinds the local chain to a new head. In the case of headers, everything
// above the new head will be deleted and the new one set. In the case of blocks
// though, the head may be further rewound if block bodies are missing (non-archive
// nodes after a fast sync).
func (bc *BlockChain) SetHead(head uint64) error {
log.Warn("Rewinding blockchain", "target", head)
bc.chainmu.Lock()
defer bc.chainmu.Unlock()
updateFn := func(db ethdb.KeyValueWriter, header *types.Header) {
// Rewind the block chain, ensuring we don't end up with a stateless head block
if currentBlock := bc.CurrentBlock(); currentBlock != nil && header.Number.Uint64() < currentBlock.NumberU64() {
newHeadBlock := bc.GetBlock(header.Hash(), header.Number.Uint64())
if newHeadBlock == nil {
newHeadBlock = bc.genesisBlock
} else {
if _, err := state.New(newHeadBlock.Root(), bc.stateCache); err != nil {
// Rewound state missing, rolled back to before pivot, reset to genesis
newHeadBlock = bc.genesisBlock
}
}
rawdb.WriteHeadBlockHash(db, newHeadBlock.Hash())
// Degrade the chain markers if they are explicitly reverted.
// In theory we should update all in-memory markers in the
// last step, however the direction of SetHead is from high
// to low, so it's safe the update in-memory markers directly.
bc.currentBlock.Store(newHeadBlock)
headBlockGauge.Update(int64(newHeadBlock.NumberU64()))
}
// Rewind the fast block in a simpleton way to the target head
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock != nil && header.Number.Uint64() < currentFastBlock.NumberU64() {
newHeadFastBlock := bc.GetBlock(header.Hash(), header.Number.Uint64())
// If either blocks reached nil, reset to the genesis state
if newHeadFastBlock == nil {
newHeadFastBlock = bc.genesisBlock
}
rawdb.WriteHeadFastBlockHash(db, newHeadFastBlock.Hash())
// Degrade the chain markers if they are explicitly reverted.
// In theory we should update all in-memory markers in the
// last step, however the direction of SetHead is from high
// to low, so it's safe the update in-memory markers directly.
bc.currentFastBlock.Store(newHeadFastBlock)
headFastBlockGauge.Update(int64(newHeadFastBlock.NumberU64()))
}
}
// Rewind the header chain, deleting all block bodies until then
delFn := func(db ethdb.KeyValueWriter, hash common.Hash, num uint64) {
// Ignore the error here since light client won't hit this path
frozen, _ := bc.db.Ancients()
if num+1 <= frozen {
// Truncate all relative data(header, total difficulty, body, receipt
// and canonical hash) from ancient store.
if err := bc.db.TruncateAncients(num + 1); err != nil {
log.Crit("Failed to truncate ancient data", "number", num, "err", err)
}
// Remove the hash <-> number mapping from the active store.
rawdb.DeleteHeaderNumber(db, hash)
} else {
// Remove relative body and receipts from the active store.
// The header, total difficulty and canonical hash will be
// removed in the hc.SetHead function.
rawdb.DeleteBody(db, hash, num)
rawdb.DeleteReceipts(db, hash, num)
}
// Todo(rjl493456442) txlookup, bloombits, etc
}
bc.hc.SetHead(head, updateFn, delFn)
// Clear out any stale content from the caches
bc.bodyCache.Purge()
bc.bodyRLPCache.Purge()
bc.receiptsCache.Purge()
bc.blockCache.Purge()
bc.txLookupCache.Purge()
bc.futureBlocks.Purge()
return bc.loadLastState()
}
// FastSyncCommitHead sets the current head block to the one defined by the hash
// irrelevant what the chain contents were prior.
func (bc *BlockChain) FastSyncCommitHead(hash common.Hash) error {
// Make sure that both the block as well at its state trie exists
block := bc.GetBlockByHash(hash)
if block == nil {
return fmt.Errorf("non existent block [%x…]", hash[:4])
}
if _, err := trie.NewSecure(block.Root(), bc.stateCache.TrieDB()); err != nil {
return err
}
// If all checks out, manually set the head block
bc.chainmu.Lock()
bc.currentBlock.Store(block)
headBlockGauge.Update(int64(block.NumberU64()))
bc.chainmu.Unlock()
log.Info("Committed new head block", "number", block.Number(), "hash", hash)
return nil
}
// GasLimit returns the gas limit of the current HEAD block.
func (bc *BlockChain) GasLimit() uint64 {
return bc.CurrentBlock().GasLimit()
}
// CurrentBlock retrieves the current head block of the canonical chain. The
// block is retrieved from the blockchain's internal cache.
func (bc *BlockChain) CurrentBlock() *types.Block {
return bc.currentBlock.Load().(*types.Block)
}
// CurrentFastBlock retrieves the current fast-sync head block of the canonical
// chain. The block is retrieved from the blockchain's internal cache.
func (bc *BlockChain) CurrentFastBlock() *types.Block {
return bc.currentFastBlock.Load().(*types.Block)
}
// Validator returns the current validator.
func (bc *BlockChain) Validator() Validator {
return bc.validator
}
// Processor returns the current processor.
func (bc *BlockChain) Processor() Processor {
return bc.processor
}
// State returns a new mutable state based on the current HEAD block.
func (bc *BlockChain) State() (*state.StateDB, error) {
return bc.StateAt(bc.CurrentBlock().Root())
}
// StateAt returns a new mutable state based on a particular point in time.
func (bc *BlockChain) StateAt(root common.Hash) (*state.StateDB, error) {
return state.New(root, bc.stateCache)
}
// StateCache returns the caching database underpinning the blockchain instance.
func (bc *BlockChain) StateCache() state.Database {
return bc.stateCache
}
// Reset purges the entire blockchain, restoring it to its genesis state.
func (bc *BlockChain) Reset() error {
return bc.ResetWithGenesisBlock(bc.genesisBlock)
}
// ResetWithGenesisBlock purges the entire blockchain, restoring it to the
// specified genesis state.
func (bc *BlockChain) ResetWithGenesisBlock(genesis *types.Block) error {
// Dump the entire block chain and purge the caches
if err := bc.SetHead(0); err != nil {
return err
}
bc.chainmu.Lock()
defer bc.chainmu.Unlock()
// Prepare the genesis block and reinitialise the chain
batch := bc.db.NewBatch()
rawdb.WriteTd(batch, genesis.Hash(), genesis.NumberU64(), genesis.Difficulty())
rawdb.WriteBlock(batch, genesis)
if err := batch.Write(); err != nil {
log.Crit("Failed to write genesis block", "err", err)
}
bc.writeHeadBlock(genesis)
// Last update all in-memory chain markers
bc.genesisBlock = genesis
bc.currentBlock.Store(bc.genesisBlock)
headBlockGauge.Update(int64(bc.genesisBlock.NumberU64()))
bc.hc.SetGenesis(bc.genesisBlock.Header())
bc.hc.SetCurrentHeader(bc.genesisBlock.Header())
bc.currentFastBlock.Store(bc.genesisBlock)
headFastBlockGauge.Update(int64(bc.genesisBlock.NumberU64()))
return nil
}
// repair tries to repair the current blockchain by rolling back the current block
// until one with associated state is found. This is needed to fix incomplete db
// writes caused either by crashes/power outages, or simply non-committed tries.
//
// This method only rolls back the current block. The current header and current
// fast block are left intact.
func (bc *BlockChain) repair(head **types.Block) error {
for {
// Abort if we've rewound to a head block that does have associated state
if _, err := state.New((*head).Root(), bc.stateCache); err == nil {
log.Info("Rewound blockchain to past state", "number", (*head).Number(), "hash", (*head).Hash())
return nil
}
// Otherwise rewind one block and recheck state availability there
block := bc.GetBlock((*head).ParentHash(), (*head).NumberU64()-1)
if block == nil {
return fmt.Errorf("missing block %d [%x]", (*head).NumberU64()-1, (*head).ParentHash())
}
*head = block
}
}
// Export writes the active chain to the given writer.
func (bc *BlockChain) Export(w io.Writer) error {
return bc.ExportN(w, uint64(0), bc.CurrentBlock().NumberU64())
}
// ExportN writes a subset of the active chain to the given writer.
func (bc *BlockChain) ExportN(w io.Writer, first uint64, last uint64) error {
bc.chainmu.RLock()
defer bc.chainmu.RUnlock()
if first > last {
return fmt.Errorf("export failed: first (%d) is greater than last (%d)", first, last)
}
log.Info("Exporting batch of blocks", "count", last-first+1)
start, reported := time.Now(), time.Now()
for nr := first; nr <= last; nr++ {
block := bc.GetBlockByNumber(nr)
if block == nil {
return fmt.Errorf("export failed on #%d: not found", nr)
}
if err := block.EncodeRLP(w); err != nil {
return err
}
if time.Since(reported) >= statsReportLimit {
log.Info("Exporting blocks", "exported", block.NumberU64()-first, "elapsed", common.PrettyDuration(time.Since(start)))
reported = time.Now()
}
}
return nil
}
// writeHeadBlock injects a new head block into the current block chain. This method
// assumes that the block is indeed a true head. It will also reset the head
// header and the head fast sync block to this very same block if they are older
// or if they are on a different side chain.
//
// Note, this function assumes that the `mu` mutex is held!
func (bc *BlockChain) writeHeadBlock(block *types.Block) {
// If the block is on a side chain or an unknown one, force other heads onto it too
updateHeads := rawdb.ReadCanonicalHash(bc.db, block.NumberU64()) != block.Hash()
// Add the block to the canonical chain number scheme and mark as the head
batch := bc.db.NewBatch()
rawdb.WriteCanonicalHash(batch, block.Hash(), block.NumberU64())
rawdb.WriteTxLookupEntries(batch, block)
rawdb.WriteHeadBlockHash(batch, block.Hash())
// If the block is better than our head or is on a different chain, force update heads
if updateHeads {
rawdb.WriteHeadHeaderHash(batch, block.Hash())
rawdb.WriteHeadFastBlockHash(batch, block.Hash())
}
// Flush the whole batch into the disk, exit the node if failed
if err := batch.Write(); err != nil {
log.Crit("Failed to update chain indexes and markers", "err", err)
}
// Update all in-memory chain markers in the last step
if updateHeads {
bc.hc.SetCurrentHeader(block.Header())
bc.currentFastBlock.Store(block)
headFastBlockGauge.Update(int64(block.NumberU64()))
}
bc.currentBlock.Store(block)
headBlockGauge.Update(int64(block.NumberU64()))
}
// Genesis retrieves the chain's genesis block.
func (bc *BlockChain) Genesis() *types.Block {
return bc.genesisBlock
}
// GetBody retrieves a block body (transactions and uncles) from the database by
// hash, caching it if found.
func (bc *BlockChain) GetBody(hash common.Hash) *types.Body {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := bc.bodyCache.Get(hash); ok {
body := cached.(*types.Body)
return body
}
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
body := rawdb.ReadBody(bc.db, hash, *number)
if body == nil {
return nil
}
// Cache the found body for next time and return
bc.bodyCache.Add(hash, body)
return body
}
// GetBodyRLP retrieves a block body in RLP encoding from the database by hash,
// caching it if found.
func (bc *BlockChain) GetBodyRLP(hash common.Hash) rlp.RawValue {
// Short circuit if the body's already in the cache, retrieve otherwise
if cached, ok := bc.bodyRLPCache.Get(hash); ok {
return cached.(rlp.RawValue)
}
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
body := rawdb.ReadBodyRLP(bc.db, hash, *number)
if len(body) == 0 {
return nil
}
// Cache the found body for next time and return
bc.bodyRLPCache.Add(hash, body)
return body
}
// HasBlock checks if a block is fully present in the database or not.
func (bc *BlockChain) HasBlock(hash common.Hash, number uint64) bool {
if bc.blockCache.Contains(hash) {
return true
}
return rawdb.HasBody(bc.db, hash, number)
}
// HasFastBlock checks if a fast block is fully present in the database or not.
func (bc *BlockChain) HasFastBlock(hash common.Hash, number uint64) bool {
if !bc.HasBlock(hash, number) {
return false
}
if bc.receiptsCache.Contains(hash) {
return true
}
return rawdb.HasReceipts(bc.db, hash, number)
}
// HasState checks if state trie is fully present in the database or not.
func (bc *BlockChain) HasState(hash common.Hash) bool {
_, err := bc.stateCache.OpenTrie(hash)
return err == nil
}
// HasBlockAndState checks if a block and associated state trie is fully present
// in the database or not, caching it if present.
func (bc *BlockChain) HasBlockAndState(hash common.Hash, number uint64) bool {
// Check first that the block itself is known
block := bc.GetBlock(hash, number)
if block == nil {
return false
}
return bc.HasState(block.Root())
}
// GetBlock retrieves a block from the database by hash and number,
// caching it if found.
func (bc *BlockChain) GetBlock(hash common.Hash, number uint64) *types.Block {
// Short circuit if the block's already in the cache, retrieve otherwise
if block, ok := bc.blockCache.Get(hash); ok {
return block.(*types.Block)
}
block := rawdb.ReadBlock(bc.db, hash, number)
if block == nil {
return nil
}
// Cache the found block for next time and return
bc.blockCache.Add(block.Hash(), block)
return block
}
// GetBlockByHash retrieves a block from the database by hash, caching it if found.
func (bc *BlockChain) GetBlockByHash(hash common.Hash) *types.Block {
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
return bc.GetBlock(hash, *number)
}
// GetBlockByNumber retrieves a block from the database by number, caching it
// (associated with its hash) if found.
func (bc *BlockChain) GetBlockByNumber(number uint64) *types.Block {
hash := rawdb.ReadCanonicalHash(bc.db, number)
if hash == (common.Hash{}) {
return nil
}
return bc.GetBlock(hash, number)
}
// GetReceiptsByHash retrieves the receipts for all transactions in a given block.
func (bc *BlockChain) GetReceiptsByHash(hash common.Hash) types.Receipts {
if receipts, ok := bc.receiptsCache.Get(hash); ok {
return receipts.(types.Receipts)
}
number := rawdb.ReadHeaderNumber(bc.db, hash)
if number == nil {
return nil
}
receipts := rawdb.ReadReceipts(bc.db, hash, *number, bc.chainConfig)
if receipts == nil {
return nil
}
bc.receiptsCache.Add(hash, receipts)
return receipts
}
// GetBlocksFromHash returns the block corresponding to hash and up to n-1 ancestors.
// [deprecated by eth/62]
func (bc *BlockChain) GetBlocksFromHash(hash common.Hash, n int) (blocks []*types.Block) {
number := bc.hc.GetBlockNumber(hash)
if number == nil {
return nil
}
for i := 0; i < n; i++ {
block := bc.GetBlock(hash, *number)
if block == nil {
break
}
blocks = append(blocks, block)
hash = block.ParentHash()
*number--
}
return
}
// GetUnclesInChain retrieves all the uncles from a given block backwards until
// a specific distance is reached.
func (bc *BlockChain) GetUnclesInChain(block *types.Block, length int) []*types.Header {
uncles := []*types.Header{}
for i := 0; block != nil && i < length; i++ {
uncles = append(uncles, block.Uncles()...)
block = bc.GetBlock(block.ParentHash(), block.NumberU64()-1)
}
return uncles
}
// TrieNode retrieves a blob of data associated with a trie node (or code hash)
// either from ephemeral in-memory cache, or from persistent storage.
func (bc *BlockChain) TrieNode(hash common.Hash) ([]byte, error) {
return bc.stateCache.TrieDB().Node(hash)
}
// Stop stops the blockchain service. If any imports are currently in progress
// it will abort them using the procInterrupt.
func (bc *BlockChain) Stop() {
if !atomic.CompareAndSwapInt32(&bc.running, 0, 1) {
return
}
// Unsubscribe all subscriptions registered from blockchain
bc.scope.Close()
close(bc.quit)
atomic.StoreInt32(&bc.procInterrupt, 1)
bc.wg.Wait()
// Ensure the state of a recent block is also stored to disk before exiting.
// We're writing three different states to catch different restart scenarios:
// - HEAD: So we don't need to reprocess any blocks in the general case
// - HEAD-1: So we don't do large reorgs if our HEAD becomes an uncle
// - HEAD-127: So we have a hard limit on the number of blocks reexecuted
if !bc.cacheConfig.TrieDirtyDisabled {
triedb := bc.stateCache.TrieDB()
for _, offset := range []uint64{0, 1, TriesInMemory - 1} {
if number := bc.CurrentBlock().NumberU64(); number > offset {
recent := bc.GetBlockByNumber(number - offset)
log.Info("Writing cached state to disk", "block", recent.Number(), "hash", recent.Hash(), "root", recent.Root())
if err := triedb.Commit(recent.Root(), true); err != nil {
log.Error("Failed to commit recent state trie", "err", err)
}
}
}
for !bc.triegc.Empty() {
triedb.Dereference(bc.triegc.PopItem().(common.Hash))
}
if size, _ := triedb.Size(); size != 0 {
log.Error("Dangling trie nodes after full cleanup")
}
}
log.Info("Blockchain manager stopped")
}
func (bc *BlockChain) procFutureBlocks() {
blocks := make([]*types.Block, 0, bc.futureBlocks.Len())
for _, hash := range bc.futureBlocks.Keys() {
if block, exist := bc.futureBlocks.Peek(hash); exist {
blocks = append(blocks, block.(*types.Block))
}
}
if len(blocks) > 0 {
sort.Slice(blocks, func(i, j int) bool {
return blocks[i].NumberU64() < blocks[j].NumberU64()
})
// Insert one by one as chain insertion needs contiguous ancestry between blocks
for i := range blocks {
bc.InsertChain(blocks[i : i+1])
}
}
}
// WriteStatus status of write
type WriteStatus byte
const (
NonStatTy WriteStatus = iota
CanonStatTy
SideStatTy
)
// Rollback is designed to remove a chain of links from the database that aren't
// certain enough to be valid.
func (bc *BlockChain) Rollback(chain []common.Hash) {
bc.chainmu.Lock()
defer bc.chainmu.Unlock()
batch := bc.db.NewBatch()
for i := len(chain) - 1; i >= 0; i-- {
hash := chain[i]
// Degrade the chain markers if they are explicitly reverted.
// In theory we should update all in-memory markers in the
// last step, however the direction of rollback is from high
// to low, so it's safe the update in-memory markers directly.
currentHeader := bc.hc.CurrentHeader()
if currentHeader.Hash() == hash {
newHeadHeader := bc.GetHeader(currentHeader.ParentHash, currentHeader.Number.Uint64()-1)
rawdb.WriteHeadHeaderHash(batch, currentHeader.ParentHash)
bc.hc.SetCurrentHeader(newHeadHeader)
}
if currentFastBlock := bc.CurrentFastBlock(); currentFastBlock.Hash() == hash {
newFastBlock := bc.GetBlock(currentFastBlock.ParentHash(), currentFastBlock.NumberU64()-1)
rawdb.WriteHeadFastBlockHash(batch, currentFastBlock.ParentHash())
bc.currentFastBlock.Store(newFastBlock)
headFastBlockGauge.Update(int64(newFastBlock.NumberU64()))
}
if currentBlock := bc.CurrentBlock(); currentBlock.Hash() == hash {
newBlock := bc.GetBlock(currentBlock.ParentHash(), currentBlock.NumberU64()-1)
rawdb.WriteHeadBlockHash(batch, currentBlock.ParentHash())
bc.currentBlock.Store(newBlock)
headBlockGauge.Update(int64(newBlock.NumberU64()))
}
}
if err := batch.Write(); err != nil {
log.Crit("Failed to rollback chain markers", "err", err)
}
// Truncate ancient data which exceeds the current header.
//
// Notably, it can happen that system crashes without truncating the ancient data
// but the head indicator has been updated in the active store. Regarding this issue,
// system will self recovery by truncating the extra data during the setup phase.
if err := bc.truncateAncient(bc.hc.CurrentHeader().Number.Uint64()); err != nil {
log.Crit("Truncate ancient store failed", "err", err)
}
}
// truncateAncient rewinds the blockchain to the specified header and deletes all
// data in the ancient store that exceeds the specified header.
func (bc *BlockChain) truncateAncient(head uint64) error {
frozen, err := bc.db.Ancients()
if err != nil {
return err
}
// Short circuit if there is no data to truncate in ancient store.
if frozen <= head+1 {
return nil
}
// Truncate all the data in the freezer beyond the specified head
if err := bc.db.TruncateAncients(head + 1); err != nil {
return err
}
// Clear out any stale content from the caches
bc.hc.headerCache.Purge()
bc.hc.tdCache.Purge()
bc.hc.numberCache.Purge()
// Clear out any stale content from the caches
bc.bodyCache.Purge()
bc.bodyRLPCache.Purge()
bc.receiptsCache.Purge()
bc.blockCache.Purge()
bc.txLookupCache.Purge()
bc.futureBlocks.Purge()
log.Info("Rewind ancient data", "number", head)
return nil
}
// numberHash is just a container for a number and a hash, to represent a block
type numberHash struct {
number uint64
hash common.Hash
}
// InsertReceiptChain attempts to complete an already existing header chain with
// transaction and receipt data.
func (bc *BlockChain) InsertReceiptChain(blockChain types.Blocks, receiptChain []types.Receipts, ancientLimit uint64) (int, error) {
// We don't require the chainMu here since we want to maximize the
// concurrency of header insertion and receipt insertion.
bc.wg.Add(1)
defer bc.wg.Done()
var (
ancientBlocks, liveBlocks types.Blocks
ancientReceipts, liveReceipts []types.Receipts
)
// Do a sanity check that the provided chain is actually ordered and linked
for i := 0; i < len(blockChain); i++ {
if i != 0 {
if blockChain[i].NumberU64() != blockChain[i-1].NumberU64()+1 || blockChain[i].ParentHash() != blockChain[i-1].Hash() {
log.Error("Non contiguous receipt insert", "number", blockChain[i].Number(), "hash", blockChain[i].Hash(), "parent", blockChain[i].ParentHash(),
"prevnumber", blockChain[i-1].Number(), "prevhash", blockChain[i-1].Hash())
return 0, fmt.Errorf("non contiguous insert: item %d is #%d [%x…], item %d is #%d [%x…] (parent [%x…])", i-1, blockChain[i-1].NumberU64(),
blockChain[i-1].Hash().Bytes()[:4], i, blockChain[i].NumberU64(), blockChain[i].Hash().Bytes()[:4], blockChain[i].ParentHash().Bytes()[:4])