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bullet patterns/randomness #25

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atomGit opened this issue Feb 20, 2023 · 0 comments
Closed

bullet patterns/randomness #25

atomGit opened this issue Feb 20, 2023 · 0 comments

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@atomGit
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atomGit commented Feb 20, 2023

i'll get to my other open ticket sooner or later, but i just had a thought i wanted to explore...

when valve got their hands on CS, some of the changes they made were not received well by large parts of the community - as i recall, one of the (dumb) things they did was to further randomize bullet trajectory when moving/jumping, as well as other changes, in an attempt to level the playing field between newcomers and skilled players (translation: to sell more copies)

i'm just wondering what people might think if bullet randomness was completely removed from FreeCS???

my thinking here is that the "luck" factor would be eliminated which i suspect might solve some annoyances people have regarding bullet randomness; "my crosshair was right on him!!! there's no way i could've missed!!!"

of course i also respect what @eukara and other contributors want FreeCS to be, so i'm certainly not pushing for such a change

ps: might want to consider enabling the discussions option for this repo perhaps

@atomGit atomGit closed this as completed Mar 11, 2024
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