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Crashes When adding Character #99

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saulty32 opened this issue Dec 22, 2018 · 0 comments
Open

Crashes When adding Character #99

saulty32 opened this issue Dec 22, 2018 · 0 comments

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@saulty32
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EVEMon Version: 4.0.9.4882
.NET Runtime Version: 4.0.30319.42000
Operating System: Microsoft Windows NT 10.0.17134.0
Executable Path: "C:\Program Files (x86)\EVEMon\EVEMon.exe"
System.ComponentModel.Win32Exception (0x80004005): Application not found
at System.Diagnostics.Process.StartWithShellExecuteEx(ProcessStartInfo startInfo)
at System.Diagnostics.Process.Start(ProcessStartInfo startInfo)
at EVEMon.Common.Util.OpenURL(Uri url)
at EVEMon.Common.Service.SSOAuthenticationService.SpawnBrowserForLogin(String state, Int32 port)
at System.Windows.Forms.Control.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnClick(EventArgs e)
at System.Windows.Forms.Button.OnMouseUp(MouseEventArgs mevent)
at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
at System.Windows.Forms.Control.WndProc(Message& m)
at System.Windows.Forms.ButtonBase.WndProc(Message& m)
at System.Windows.Forms.Button.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

Datafile report:
eve-blueprints-en-US.xml.gzip (222KiB - 37d2cddd9aad3d7fe7183d4de445e945)
eve-certificates-en-US.xml.gzip (45KiB - 540000f7c111354769a54fa31e57d411)
eve-geography-en-US.xml.gzip (1010KiB - 062c656d9913c91533ec4bca655b4825)
eve-items-en-US.xml.gzip (2477KiB - 92e7ab9a0f823d71df7120e473dccbce)
eve-masteries-en-US.xml.gzip (21KiB - 3668b50996fc40a0c0853fec427b5712)
eve-properties-en-US.xml.gzip (62KiB - 5673fb8b543c187a90d8ed1870e29345)
eve-reprocessing-en-US.xml.gzip (111KiB - 9c19069159e492f8486a58efcbb18bc8)
eve-skills-en-US.xml.gzip (24KiB - bed294b41359401aeb808af2a59f3df4)

Diagnostic Log:
0d 0h 00m 00s > Starting up
0d 0h 00m 00s > EveMonClient.Initialize - begin
0d 0h 00m 00s > Program.StartupAsync - done
0d 0h 00m 00s > Settings.TryDeserializeFromFile - begin
0d 0h 00m 01s > Settings.TryDeserializeFromFile - done
0d 0h 00m 01s > Settings.Import - begin
0d 0h 00m 01s > EveMonClient.OnSchedulerChanged
0d 0h 00m 01s > Settings.Import - done
0d 0h 00m 01s > EveMonClient.OnSettingsChanged
0d 0h 00m 01s > Main loop - start
0d 0h 00m 01s > MainWindow.OnLoad
0d 0h 00m 01s > TimeCheck.ScheduleCheck - in 00:00:01
0d 0h 00m 01s > Main window - loaded
0d 0h 00m 01s > Datafiles.Load - begin
0d 0h 00m 02s > TimeCheck.BeginCheckAsync
0d 0h 00m 02s > TimeCheck.OnCheckCompleted - Disabled
0d 0h 00m 02s > TimeCheck.ScheduleCheck - in 1.00:00:00
0d 0h 00m 02s > EveMonClient.OnServerStatusUpdated
0d 0h 00m 05s > Datafiles.Load - done
0d 0h 00m 05s > Settings.ImportData - begin
0d 0h 00m 05s > EveMonClient.OnCharacterCollectionChanged
0d 0h 00m 05s > EveMonClient.OnESIKeyCollectionChanged
0d 0h 00m 05s > EveMonClient.OnMonitoredCharactersChanged
0d 0h 00m 05s > Settings.ImportData - done
0d 0h 00m 05s > EveMonClient.OnSettingsChanged
0d 0h 05m 04s > EveMonClient.OnServerStatusUpdated
0d 0h 10m 05s > EveMonClient.OnServerStatusUpdated
0d 0h 15m 06s > EveMonClient.OnServerStatusUpdated

Evemon is able to load up but anytime I try to add a character it crashes. anyone having the same issue?

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