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Design the Warrior quest #14

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ergodicbreak opened this issue Jun 29, 2015 · 8 comments
Closed

Design the Warrior quest #14

ergodicbreak opened this issue Jun 29, 2015 · 8 comments

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@ergodicbreak
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For some context see https://groups.google.com/forum/?fromgroups#!category-topic/evennia/pixvX8mncn0 .

Ainneve will have a quest for each character archetype (Warrior, Scout, and Arcanist), and each quest will have three tasks to complete, one for each level (Ainneve is a three-level game).

I was thinking that the first level tasks will be in Riverport, the starting town. So to start we'll need the first Warrior task in Riverport.

@ergodicbreak
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Based on discussion with Icarus in IRC we developed this sketch, https://github.com/evennia/ainneve/wiki/World-Content#quests-and-area-design

@stefanludlow
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Icarus here, will be working further on this particular task.

@ergodicbreak
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@kaine904 I'm planning to take on the Arcanist quest, do you have anything you want to show for Warrior that I can coordinate with?

@stefanludlow
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Nothing yet, we probably should design the town and the bandit hideout ASAP.

@ergodicbreak
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@ergodicbreak
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hi @kaine904, wanted to check on your availability for this task, no worries if other things came up. Let me know if you need something from me to carry on from where you left off.

@stefanludlow
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Apologies on no progress! Let me touch base with where the project is at.

If anyone else wants to take it on, they are welcome to!

On Sunday, August 2, 2015, George Oliver notifications@github.com wrote:

hi @kaine904 https://github.com/kaine904, wanted to check on your
availability for this task, no worries if other things came up.


Reply to this email directly or view it on GitHub
#14 (comment).

@ergodicbreak
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In light of new work by Kyle we're consolidating this issue into #58 .

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