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I'm trying to animate some gameobject with the animation helper and the offset property and the result is weird.
For example I've done a simple animation on offset Y from 0 to 60 and the object "moves" only to 20 and stops itself.
The text was updated successfully, but these errors were encountered:
If you wish to move an sprite, you can just animation transform.position without handling its offset. The texture offset is good for sprite animation in sync the original animation, and it will affect the sprite.scale and ppfScale. So you probably have scale in those value that make the result small.
I'm trying to animate some gameobject with the animation helper and the offset property and the result is weird.
For example I've done a simple animation on offset Y from 0 to 60 and the object "moves" only to 20 and stops itself.
The text was updated successfully, but these errors were encountered: