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For 2D games that cannot use 1 pixel = 1 unit scale, it would be handy to enable manually screen resolution set up in Pixel Perfect component.
We have received issue report from user whose aiming resolution is something like 800*480. But this resolution cannot be easily previewed in Unity.
We should add a checkbox in Pixel Perfect component and let user choose to use current viewport size or custom size.
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jwu
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For 2D games that cannot use 1 pixel = 1 unit scale, it would be handy to enable manually screen resolution set up in Pixel Perfect component.
We have received issue report from user whose aiming resolution is something like 800*480. But this resolution cannot be easily previewed in Unity.
We should add a checkbox in Pixel Perfect component and let user choose to use current viewport size or custom size.
The text was updated successfully, but these errors were encountered: