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Pixel Perfect Can Manually Assign Screen Resolution #8

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nantas opened this issue Sep 30, 2011 · 1 comment
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Pixel Perfect Can Manually Assign Screen Resolution #8

nantas opened this issue Sep 30, 2011 · 1 comment
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@nantas
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nantas commented Sep 30, 2011

For 2D games that cannot use 1 pixel = 1 unit scale, it would be handy to enable manually screen resolution set up in Pixel Perfect component.

We have received issue report from user whose aiming resolution is something like 800*480. But this resolution cannot be easily previewed in Unity.

We should add a checkbox in Pixel Perfect component and let user choose to use current viewport size or custom size.

@ghost ghost assigned jwu Sep 30, 2011
@jwu
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jwu commented Oct 3, 2011

Accept

@nantas nantas closed this as completed Oct 30, 2011
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