forked from redis/go-redis
-
Notifications
You must be signed in to change notification settings - Fork 0
/
ring.go
352 lines (293 loc) · 7.05 KB
/
ring.go
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
package redis
import (
"errors"
"fmt"
"log"
"sync"
"time"
"gopkg.in/redis.v3/internal/consistenthash"
)
var (
errRingShardsDown = errors.New("redis: all ring shards are down")
)
// RingOptions are used to configure a ring client and should be
// passed to NewRing.
type RingOptions struct {
// A map of name => host:port addresses of ring shards.
Addrs map[string]string
// Following options are copied from Options struct.
DB int64
Password string
MaxRetries int
DialTimeout time.Duration
ReadTimeout time.Duration
WriteTimeout time.Duration
PoolSize int
PoolTimeout time.Duration
IdleTimeout time.Duration
}
func (opt *RingOptions) clientOptions() *Options {
return &Options{
DB: opt.DB,
Password: opt.Password,
DialTimeout: opt.DialTimeout,
ReadTimeout: opt.ReadTimeout,
WriteTimeout: opt.WriteTimeout,
PoolSize: opt.PoolSize,
PoolTimeout: opt.PoolTimeout,
IdleTimeout: opt.IdleTimeout,
}
}
type ringShard struct {
Client *Client
down int
}
func (shard *ringShard) String() string {
var state string
if shard.IsUp() {
state = "up"
} else {
state = "down"
}
return fmt.Sprintf("%s is %s", shard.Client, state)
}
func (shard *ringShard) IsDown() bool {
const threshold = 5
return shard.down >= threshold
}
func (shard *ringShard) IsUp() bool {
return !shard.IsDown()
}
// Vote votes to set shard state and returns true if state was changed.
func (shard *ringShard) Vote(up bool) bool {
if up {
changed := shard.IsDown()
shard.down = 0
return changed
}
if shard.IsDown() {
return false
}
shard.down++
return shard.IsDown()
}
// Ring is a Redis client that uses constistent hashing to distribute
// keys across multiple Redis servers (shards). It's safe for
// concurrent use by multiple goroutines.
//
// It monitors the state of each shard and removes dead shards from
// the ring. When shard comes online it is added back to the ring. This
// gives you maximum availability and partition tolerance, but no
// consistency between different shards or even clients. Each client
// uses shards that are available to the client and does not do any
// coordination when shard state is changed.
//
// Ring should be used when you use multiple Redis servers for caching
// and can tolerate losing data when one of the servers dies.
// Otherwise you should use Redis Cluster.
type Ring struct {
commandable
opt *RingOptions
nreplicas int
mx sync.RWMutex
hash *consistenthash.Map
shards map[string]*ringShard
closed bool
}
func NewRing(opt *RingOptions) *Ring {
const nreplicas = 100
ring := &Ring{
opt: opt,
nreplicas: nreplicas,
hash: consistenthash.New(nreplicas, nil),
shards: make(map[string]*ringShard),
}
ring.commandable.process = ring.process
for name, addr := range opt.Addrs {
clopt := opt.clientOptions()
clopt.Addr = addr
ring.addClient(name, NewClient(clopt))
}
go ring.heartbeat()
return ring
}
func (ring *Ring) addClient(name string, cl *Client) {
ring.mx.Lock()
ring.hash.Add(name)
ring.shards[name] = &ringShard{Client: cl}
ring.mx.Unlock()
}
func (ring *Ring) getClient(key string) (*Client, error) {
ring.mx.RLock()
if ring.closed {
return nil, errClosed
}
name := ring.hash.Get(hashKey(key))
if name == "" {
ring.mx.RUnlock()
return nil, errRingShardsDown
}
cl := ring.shards[name].Client
ring.mx.RUnlock()
return cl, nil
}
func (ring *Ring) process(cmd Cmder) {
cl, err := ring.getClient(cmd.clusterKey())
if err != nil {
cmd.setErr(err)
return
}
cl.baseClient.process(cmd)
}
// rebalance removes dead shards from the ring.
func (ring *Ring) rebalance() {
defer ring.mx.Unlock()
ring.mx.Lock()
ring.hash = consistenthash.New(ring.nreplicas, nil)
for name, shard := range ring.shards {
if shard.IsUp() {
ring.hash.Add(name)
}
}
}
// heartbeat monitors state of each shard in the ring.
func (ring *Ring) heartbeat() {
ticker := time.NewTicker(100 * time.Millisecond)
defer ticker.Stop()
for _ = range ticker.C {
var rebalance bool
ring.mx.RLock()
if ring.closed {
ring.mx.RUnlock()
break
}
for _, shard := range ring.shards {
err := shard.Client.Ping().Err()
if shard.Vote(err == nil || err == errPoolTimeout) {
log.Printf("redis: ring shard state changed: %s", shard)
rebalance = true
}
}
ring.mx.RUnlock()
if rebalance {
ring.rebalance()
}
}
}
// Close closes the ring client, releasing any open resources.
//
// It is rare to Close a Ring, as the Ring is meant to be long-lived
// and shared between many goroutines.
func (ring *Ring) Close() (retErr error) {
defer ring.mx.Unlock()
ring.mx.Lock()
if ring.closed {
return nil
}
ring.closed = true
for _, shard := range ring.shards {
if err := shard.Client.Close(); err != nil {
retErr = err
}
}
ring.hash = nil
ring.shards = nil
return retErr
}
// RingPipeline creates a new pipeline which is able to execute commands
// against multiple shards. It's NOT safe for concurrent use by
// multiple goroutines.
type RingPipeline struct {
commandable
ring *Ring
cmds []Cmder
closed bool
}
func (ring *Ring) Pipeline() *RingPipeline {
pipe := &RingPipeline{
ring: ring,
cmds: make([]Cmder, 0, 10),
}
pipe.commandable.process = pipe.process
return pipe
}
func (ring *Ring) Pipelined(fn func(*RingPipeline) error) ([]Cmder, error) {
pipe := ring.Pipeline()
if err := fn(pipe); err != nil {
return nil, err
}
cmds, err := pipe.Exec()
pipe.Close()
return cmds, err
}
func (pipe *RingPipeline) process(cmd Cmder) {
pipe.cmds = append(pipe.cmds, cmd)
}
// Discard resets the pipeline and discards queued commands.
func (pipe *RingPipeline) Discard() error {
if pipe.closed {
return errClosed
}
pipe.cmds = pipe.cmds[:0]
return nil
}
// Exec always returns list of commands and error of the first failed
// command if any.
func (pipe *RingPipeline) Exec() (cmds []Cmder, retErr error) {
if pipe.closed {
return nil, errClosed
}
if len(pipe.cmds) == 0 {
return pipe.cmds, nil
}
cmds = pipe.cmds
pipe.cmds = make([]Cmder, 0, 10)
cmdsMap := make(map[string][]Cmder)
for _, cmd := range cmds {
name := pipe.ring.hash.Get(hashKey(cmd.clusterKey()))
if name == "" {
cmd.setErr(errRingShardsDown)
if retErr == nil {
retErr = errRingShardsDown
}
continue
}
cmdsMap[name] = append(cmdsMap[name], cmd)
}
for i := 0; i <= pipe.ring.opt.MaxRetries; i++ {
failedCmdsMap := make(map[string][]Cmder)
for name, cmds := range cmdsMap {
client := pipe.ring.shards[name].Client
cn, _, err := client.conn()
if err != nil {
setCmdsErr(cmds, err)
if retErr == nil {
retErr = err
}
continue
}
if i > 0 {
resetCmds(cmds)
}
failedCmds, err := execCmds(cn, cmds)
client.putConn(cn, err)
if err != nil && retErr == nil {
retErr = err
}
if len(failedCmds) > 0 {
failedCmdsMap[name] = failedCmds
}
}
if len(failedCmdsMap) == 0 {
break
}
cmdsMap = failedCmdsMap
}
return cmds, retErr
}
// Close closes the pipeline, releasing any open resources.
func (pipe *RingPipeline) Close() error {
pipe.Discard()
pipe.closed = true
return nil
}