A leaderboard system written in Go using Redis database. For more info, read the docs.
- Multi-tenant - Just vary the name of the leaderboard and you can have any number of tenants using leaderboards;
- Seasonal Leaderboards - Including suffixes like
year2016week01
oryear2016month06
is all you need to create seasonal leaders. I'm serious! That's all there is to it; - No leaderboard configuration - Just start notifying scores for members of a leaderboard. There's no need to create, configure or maintain leaderboards. Let Podium do that for you;
- Top Members - Get the top members of a leaderboard whether you need by absolute value (top 200 members) or percentage (top 3% members);
- Members around me - Podium easily returns members around a specific member in the leaderboard. It will even compensate if you ask for the top member or last member to make sure you get a consistent amount of members;
- Batch score update - In a single operation, send a member score to many different leaderboards or many members score to the same leaderboard. This allows easy tracking of member rankings in several leaderboards at once (global, regional, clan, etc.);
- Easy to deploy - Podium comes with containers already exported to docker hub for every single of our successful builds. Just pick your choice!
- Leaderboards with expiration - If a player last update is older than (timeNow - X seconds), delete it from the leaderboard;
- Use as library - You can use podium as a library as well, adding leaderboard functionality directly to your application;
Install Leaderboard using the "go get" command:
go get github.com/topfreegames/podium
And then run
make setup
import (
"context"
"fmt"
"log"
"github.com/topfreegames/podium/leaderboard"
)
func main() {
leaderboards, err := leaderboard.NewClient("localhost", 6379, "", 0, 200)
if err != nil {
log.Fatalf("leaderboard.NewClient failed: %v", err)
}
const leaderboardID = "myleaderboardID"
//setting player scores
players := leaderboard.Members{
&leaderboard.Member{Score: 10, PublicID: "player1"},
&leaderboard.Member{Score: 20, PublicID: "player2"},
}
err = leaderboards.SetMembersScore(context.Background(), leaderboardID, players, false, "")
if err != nil {
log.Fatalf("leaderboards.SetMembersScore failed: %v", err)
}
//getting the leaders of the leaderboard
leaders, err := leaderboards.GetLeaders(context.Background(), leaderboardID, 10, 1, "desc")
if err != nil {
log.Fatalf("leaderboards.GetLeaders failed: %v", err)
}
for _, player := range leaders {
fmt.Printf("Player(id: %s, score: %d rank: %d)\n", player.PublicID, player.Score, player.Rank)
}
}
make test
make test-coverage test-coverage-html
Podium benchmarks prove it's blazing fast:
BenchmarkSetMemberScore-8 30000 284307 ns/op 0.32 MB/s 5635 B/op 81 allocs/op
BenchmarkSetMembersScore-8 5000 1288746 ns/op 3.01 MB/s 51452 B/op 583 allocs/op
BenchmarkIncrementMemberScore-8 30000 288306 ns/op 0.32 MB/s 5651 B/op 81 allocs/op
BenchmarkRemoveMember-8 50000 202398 ns/op 0.08 MB/s 4648 B/op 68 allocs/op
BenchmarkGetMember-8 30000 215802 ns/op 0.33 MB/s 4728 B/op 68 allocs/op
BenchmarkGetMemberRank-8 50000 201367 ns/op 0.28 MB/s 4712 B/op 68 allocs/op
BenchmarkGetAroundMember-8 20000 397849 ns/op 3.14 MB/s 8703 B/op 69 allocs/op
BenchmarkGetTotalMembers-8 50000 192860 ns/op 0.16 MB/s 4536 B/op 64 allocs/op
BenchmarkGetTopMembers-8 20000 306186 ns/op 3.85 MB/s 8585 B/op 66 allocs/op
BenchmarkGetTopPercentage-8 1000 10011287 ns/op 11.88 MB/s 510300 B/op 77 allocs/op
BenchmarkSetMemberScoreForSeveralLeaderboards-8 1000 106129629 ns/op 1.03 MB/s 516103 B/op 98 allocs/op
BenchmarkGetMembers-8 2000 3931289 ns/op 9.13 MB/s 243755 B/op 76 allocs/op
To run the benchmarks: make bench-redis bench-podium-app bench-run
.
Our builds also show the difference to the previous build.
© 2016, Top Free Games. Released under the MIT License.
Forked from: © 2013, Maxwell Dayvson da Silva.