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Severe Input Lag on Steam Deck #1727

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superboo07 opened this issue Jun 5, 2024 · 12 comments
Closed

Severe Input Lag on Steam Deck #1727

superboo07 opened this issue Jun 5, 2024 · 12 comments

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@superboo07
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While using the controller on steam deck there is severe delay on inputs including turning.

@fabiangreffrath
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Which version of Woof is this?

@superboo07
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The latest avaliable for download, and is running through proton.

@ceski-1
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ceski-1 commented Jun 8, 2024

The latest avaliable for download, and is running through proton.

Have you tried the AppImage from the latest release? Can you try the AppImage at the bottom of this page? Can you share your woof.cfg? Are there any other details you can share?

@ceski-1
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ceski-1 commented Jun 9, 2024

I don't have a Steam Deck so I tried the next closest thing which is launching Woof through Steam "big picture" mode with Steam Input enabled and gamepad connected to it. The only way to make the gamepad behave oddly is by messing with both Woof and Steam Input settings at the same time and setting intentionally extreme values. So I would double check the Steam Input settings on your Steam Deck. Maybe also check gyro settings as well. There is at least one other Steam Deck user who didn't have any issues, so I'm not sure if this issue is on Woof's side.

@ceski-1
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ceski-1 commented Jun 9, 2024

Another guess: do you have the Steam Deck framerate limiter enabled? If so, disable it and use Woof's instead.

References:

  1. https://www.reddit.com/r/SteamDeck/comments/ug9kc2/psa_enabling_the_framerate_limiter_adds/
  2. [Steam Deck][Latency] Noticeable input lag with frame limiter turned on ValveSoftware/gamescope#474

@superboo07
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unfortunately disabling the frame limiter doesn't help, also the app image has the same results.

@superboo07
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one other thing I noticed however is it appears other source ports like doom retro also suffer from this input lag, but GZDoom doesn't.

@ceski-1
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ceski-1 commented Jun 10, 2024

@superboo07 Try these settings with the AppImage:

woof0000

@rfomin
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rfomin commented Jun 11, 2024

also the app image has the same results

Could you try the latest AppImage from this page: https://github.com/fabiangreffrath/woof/actions/runs/9441150859 Our release build has old SDL.

@superboo07
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Input lag in latest app image feels significantly worse somehow, we're talking full seconds before an input is registered. Using the settings shown above don't fix it.

@ceski-1
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ceski-1 commented Jun 12, 2024

I'm going to track down a Steam Deck and see if I can reproduce this.

@ceski-1
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ceski-1 commented Jun 14, 2024

@superboo07 Switch to desktop mode, launch the Steam app, and add the Woof AppImage as a non-Steam game. Then launch the game from Steam and it will work correctly. If you switch back to gaming mode, you can find Woof under "Library -> Non-Steam" and launch it that way too.

@ceski-1 ceski-1 closed this as completed Jun 18, 2024
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