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Minimap #485
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I'd like to reopen this because I think having the viewfield rectangle stay fixed while the imagery moves under it is a pretty important feature - this allows the user to actually use the minimap to focus on some part of the map.
minimap v1minimap v2 betaAlso noticing some minor visual issues:
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- now there is a single Map for storing the textureData - add refcounts alongside each managed texture I think refcounting should fix the issue with the "disappearing overlay texture" mentioned here #485 (comment) We're showing the tiles in 2 places so need to be much smarter about freeing them from the atlas Also the refcounting can be useful for the text label atlas, which IIRC just fills up with labels and never frees them.
I fixed this viewfield issue sometime around 3cbb638 |
Fixed this in 061854d by just.. always rounding up to the next integer zoom instead of rounding to nearest. This results in always fetching slightly sharper images than we need, rather than sometimes displaying blurry images. We'll see how this performs. |
The minimap is now available using the hotkey forward slash
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.The border has been updated a bit since v1 to soften its edges.
Its operation is nearly the same as the old one- except that on pan, the viewfield doesn't update.
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