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use: Don't suspend if there are pending updates
Before suspending, check if there are other pending updates that might possibly unblock the suspended component. If so, interrupt the current render and switch to working on that. This logic was already implemented for the old "throw a Promise" Suspense but has to be replicated for `use` because it suspends the work loop much earlier. I'm getting a little anxious about the divergence between the two Suspense patterns. I'm going to look into enabling the new behavior for the old pattern so that we can unify the implementations.
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