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I am getting 'not a valid colour string' errors when loading a map. Tiled is saving the background colour like this '#ffffff' and the line here converts it to 'fffffff' i.e. a seven character string.
I am using MacOS. It may be that other versions of the C++ library do not cause this issue but I don't think that can be relied on according to the standard.
The text was updated successfully, but these errors were encountered:
I am getting 'not a valid colour string' errors when loading a map. Tiled is saving the background colour like this '#ffffff' and the line here converts it to 'fffffff' i.e. a seven character string.
One solution is to write that line as
(as discussed here)
I am using MacOS. It may be that other versions of the C++ library do not cause this issue but I don't think that can be relied on according to the standard.
The text was updated successfully, but these errors were encountered: