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issue closed. with the above patch for RNG seeding, I was able to produce deterministic meshes when using the latest CGAL release v4.8.1. looks like some recent upstream updates fixed the problem.
The original report and workaround were reported here:
http://cgal-discuss.949826.n4.nabble.com/Bug-infinite-refinement-for-CGAL-Surface-mesher-tp3024338p3026125.html
http://cgal-discuss.949826.n4.nabble.com/Bug-infinite-refinement-for-CGAL-Surface-mesher-td3024338.html#a3029510
https://groups.google.com/forum/#!topic/iso2mesh-users/SSsVyA_EUI8
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