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timed_io.go
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timed_io.go
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package net
import (
"io"
"net"
"time"
"v2ray.com/core/common"
)
var (
emptyTime time.Time
)
type TimeOutReader struct {
timeout uint32
connection net.Conn
worker io.Reader
}
func NewTimeOutReader(timeout uint32 /* seconds */, connection net.Conn) *TimeOutReader {
reader := &TimeOutReader{
connection: connection,
timeout: 0,
}
reader.SetTimeOut(timeout)
return reader
}
func (reader *TimeOutReader) Read(p []byte) (int, error) {
return reader.worker.Read(p)
}
func (reader *TimeOutReader) GetTimeOut() uint32 {
return reader.timeout
}
func (reader *TimeOutReader) SetTimeOut(value uint32) {
if reader.worker != nil && value == reader.timeout {
return
}
reader.timeout = value
if value > 0 {
reader.worker = &timedReaderWorker{
timeout: value,
connection: reader.connection,
}
} else {
reader.worker = &noOpReaderWorker{
connection: reader.connection,
}
}
}
func (reader *TimeOutReader) Release() {
common.Release(reader.connection)
common.Release(reader.worker)
}
type timedReaderWorker struct {
timeout uint32
connection net.Conn
}
func (v *timedReaderWorker) Read(p []byte) (int, error) {
deadline := time.Duration(v.timeout) * time.Second
v.connection.SetReadDeadline(time.Now().Add(deadline))
nBytes, err := v.connection.Read(p)
v.connection.SetReadDeadline(emptyTime)
return nBytes, err
}
type noOpReaderWorker struct {
connection net.Conn
}
func (v *noOpReaderWorker) Read(p []byte) (int, error) {
return v.connection.Read(p)
}