You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
It would be nice for some performance to not have the canvas erased during a recompile. This might require hacking on the underlying p5 code to preserve the canvas if it exists.
The text was updated successfully, but these errors were encountered:
Right now I'm developing a 'soft recompile', so that if you only make changes to the draw() function, it will simply inject those changes into the draw() of the iFrame, avoiding that momentary flash of a background..! I ran into the issue of that flash at the last VJ event I did. Any other changes, to setup/global etc– would require a complete recompile to get those variables etc. No major hacking of p5 necessary.. luckily figured out how to do it by appending to the iFrame. Update coming soon as I do further tests and make sure it's working for COCODING mode.
It would be nice for some performance to not have the canvas erased during a recompile. This might require hacking on the underlying p5 code to preserve the canvas if it exists.
The text was updated successfully, but these errors were encountered: