Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

1.19.2 How to prevent Acolytes from spawning in crypt? #88

Closed
KIaxons opened this issue Oct 30, 2023 · 2 comments
Closed

1.19.2 How to prevent Acolytes from spawning in crypt? #88

KIaxons opened this issue Oct 30, 2023 · 2 comments

Comments

@KIaxons
Copy link

KIaxons commented Oct 30, 2023

Overview

So, we've found a crypt, scout it and decide to establish our Nether Studying Laboratory there, even start massive elevator construction to may ably be reach catacombs faster from the surface. But then a problem occurred - Acolytes.

We searched crypts several times, wiped all spawners around, but yet, these violet dudes continues to spawning around in litteraly bare air under ceiling. We started to remove walls to find some possible hidden spawners - removed all amethyst blocks and sarcophagus around, but yet - spawns want stop even a little.

So my question is - how to prevent acolytes from spawning FOR GOOD? And to be polite I must say, that firstly we searched around Internet with no result. Posting my question here is straight act of despair D:

@finallion
Copy link
Owner

src/main/resources/data/graveyard/worldgen/structure/crypt.json

There is an entry for acolytes. Removing this will stop them from spawning

@KIaxons
Copy link
Author

KIaxons commented Nov 1, 2023

Oh, thanks, then :{ I just thought it could be blocked by any ingame methods.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants