Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Importing normals of fbx meshes done in Blender 4.x broken #2651

Closed
Ovahlord opened this issue May 25, 2024 · 2 comments
Closed

Importing normals of fbx meshes done in Blender 4.x broken #2651

Ovahlord opened this issue May 25, 2024 · 2 comments
Labels
bug Something isn't working content Game content and assets
Milestone

Comments

@Ovahlord
Copy link

Issue description:

  • According to some tests with a contributor in the discord, it turns out that importing a mesh with the normals exported from blender 4.x results in messed up normals on importing.

The blender mesh
Screenshot 2024-05-25 090507

The imported mesh in engine
Screenshot 2024-05-25 090415

Steps to reproduce:

  1. Use this blend project to export the mesh in Blender 4 (I used 4.1 in this case)
    Blob.zip

  2. Import the fbx into Flax without calculating the normals in-engine

  3. Place the mesh into the scene and observe the normals are all messed up

Flax version:
1.8

@Ovahlord Ovahlord changed the title Importing normals of meshes done in Blender 4.x broken Importing normals of fbx meshes done in Blender 4.x broken May 25, 2024
@cNori
Copy link
Contributor

cNori commented May 25, 2024

image
used blenderlink on it the same thing
normals are just broken it is a probably different FBX version with is not supported by flax importer

@mafiesto4 mafiesto4 added bug Something isn't working content Game content and assets labels May 30, 2024
@mafiesto4 mafiesto4 added this to the 1.9 milestone May 30, 2024
@mafiesto4
Copy link
Member

Fixed in #2672

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
bug Something isn't working content Game content and assets
Projects
None yet
Development

No branches or pull requests

3 participants