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Track "mouse leave" event #12363
Track "mouse leave" event #12363
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@@ -53,6 +53,9 @@ class Win32FlutterWindow : public Win32Window { | |
// |Win32Window| | ||
void OnPointerUp(double x, double y) override; | ||
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// |Win32Window| | ||
void OnPointerLeave() override; | ||
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// |Win32Window| | ||
void OnChar(char32_t code_point) override; | ||
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@@ -105,6 +108,13 @@ class Win32FlutterWindow : public Win32Window { | |
// Reports mouse release to Flutter engine. | ||
void SendPointerUp(double x, double y); | ||
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// Reports mouse left the window client area. | ||
There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Since the asymmetry is non-obvious (or at least was to me coming from a non-Windows background—macOS and GLFW both have enter and exit, apparently unlike Win32), maybe add a comment explicitly saying that there is no SendPointerEnter because it's automatically inferred from any other pointer event being sent. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Done |
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// | ||
// Win32 api doesn't have "mouse enter" event. Therefore, there is no | ||
// SendPointerEnter method. A mouse enter event is tracked then the "move" | ||
// event is called. | ||
void SendPointerLeave(); | ||
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// Reports a keyboard character to Flutter engine. | ||
void SendChar(char32_t code_point); | ||
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FWIW (not something to change in this PR), it's likely that process_events_ and the plugin handler hooks that toggle it are entirely cruft inherited from what the GLFW implementation did to interoperate reasonably with GTK dialogs.
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Possibly. There was a contract that somewhere that required events to be disabled / enabled.