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ios-deploy
will not launch to ios13 device with "Device doesn't support wireless sync"
#37699
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@christopherfujino I am getting the same error after upgrading to iOS 13 GM and Xcode 11 GM. This issue seems to be a general issue of launching flutter apps on iOS 13 and does not only appear on devices connected through wifi as the title suggests. As you can see in the Logs
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cc @zanderso |
ios-deploy
will not launch to wifi deviceios-deploy
will not launch to ios13 device
It looks like there is an upstream issue for this: ios-control/ios-deploy#370. We'll have to try to repro and investigate if there are any workarounds. |
ios-deploy
will not launch to ios13 deviceios-deploy
will not launch to ios13 device with "Device doesn't support wireless sync"
@zanderso which I think is fixed with ios-deploy #385. If that works, we just have to roll that change into flutter; however, I'm worried that there may be another issue if it's also affecting chwo over usb. |
UPDATE: I was able to get past this error by updating ios-deploy, however, now the tool is not connecting to the observatory, so I am continuing to investigate this. |
it looks like |
So I tried debugging flutter apps, running flutter apps, running non-flutter apps, changing system settings, and none of these produced any logs I could see in macOS's When comparing with an earlier version of ios, these syslogs are very busy. |
/cc @cbracken @chinmaygarde in case there is an issue with the embedding's implementation of Dart's |
NOTE: I landed #40398 to solve the ios-deploy issue. However, on an iPhone Xr I'm seeing another issue, which is no (iPhone) device logs, so I will open a new issue for that. |
@christopherfujino I retried running flutter apps on iOS 13 with your iOS-deploy fix on the master channel. As described in this issue #40542, the ios-deploy error message is gone but Flutter Doctor
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I confirm this. The master channel version will upload and run applications but doesn't support hot reloading and gets stuck in the
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@chwo @sfarestam I'm glad you're seeing the same thing as me (if you wanna see more logs, you can do |
I have found a workaround.
then (after the application has deployed to the phone and loaded), open a second terminal window and run
It is now possible to perform hot reloading by typing |
hello when run code when run same project in xcode there is no error. thank you |
@christopherfujino Thanks for the update. Will that be merged into stable as a hotfix? |
How do you know they didn't change anything? I was told they changed things till late in the beta. |
Upon official release of iOS13 and uninstalling the beta provisioning profile did not update iOS just reported to be up to date. Unlike a year ago when it did as GM was different than release. |
http://www.thinkybits.com/blog/iOS-versions/ The latest version of iOS 13.1 is out for nine days (if they didn't change anything from GM to release, as you said). So about 1.29 weeks. I don't see how this would qualify as "4 to 5 weeks or so". Some problems didn't even get fixed in iOS 13, like textfield crashes and - without any change in flutter - after updating to 13.1 beta, the crashes disappeared. iOS 13 was kind of a mess, many (non-flutter) apps didn't work, or even stopped working after the second beta of iOS 13.1. As I understand, the issue of this thread is that you can't test apps on your phone with hot reload (and running with Xcode would work)? |
@jerryzhoujw XCode was able to detect the device all the time without trouble, only flutter had problems. |
Well, I just update my iPhone 7 to 13.1 and also ran a
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I am refering beta release dates. Cheers. |
Me too (as you can see in the link, which states that the last beta (before the release, which was four days ago and supposedly had no changes) was out for six days). Cheers |
13.0 GM was out for many-many weeks and flutter did not support it. I
really do not follow how 13.1 was any obstacle to support 13.0. Yet 13.1
was in beta for many weeks as well (around 13.0 GM in my memories). It
might be that 13.1 GM was out for just 4-5 days but frankly I do not care.
All I care that there was no change between 13.0 GM and 13.0 and flutter
did not support it (does it now?).
So it is flutter team lagging behind. This is my interpretation. It might
be wrong but in my view flutter team did not match up with 13.0GM for 4
weeks at minimum.
Cheers.
nohli <notifications@github.com> ezt írta (időpont: 2019. szept. 27., P,
18:53):
… @escamoteur <https://github.com/escamoteur>, it's Apple being Apple ...
again, I don't see much point in making a beta and a gold master, if they
still have a lot of bugs and fixes in them, they just dropped a 13.1, I
think The problem is more Apple than the Flutter team, we are all in the
same boat, so a definitive solution will come out, I was testing the
changes to our iOS 12 application myself, because of these problems with
iOS 13.
iOS13.1 beta has been out for many weeks. iOS13 beta for months. And we
still have these problems. Hard to blame apple this time. GM was out for 4
or 5 weeks or so by now (and no, Apple change nothing between the two).
Still we have no stable release for iOS13 support.
http://www.thinkybits.com/blog/iOS-versions/
The latest version of iOS 13.1 is out for nine days (if they didn't change
anything from GM to release, as you said).
So about 1.29 weeks. I don't see how this would qualify as "4 to 5 weeks
or so".
Some problems didn't even get fixed in iOS 13, like textfield crashes and
- without any change in flutter - after updating to 13.1 beta, the crashes
disappeared. iOS 13 was kind of a mess, many (non-flutter) apps didn't
work, or even stopped working after the second beta of iOS 13.1.
As I understand, the issue of this thread is that you can't test apps on
your phone with hot reload (and running with Xcode would work)?
I am refering beta release dates. Cheers.
Me too (as you can see in the link, which states that the last beta
(before the release, which was four days ago and supposedly had no changes)
was out for six days). Cheers
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@endrelovas iOS 13 changed a lot internally so they had to change the tooling. |
The major problems I had got fixed just through the first iOS 13.1 beta, without any changes in flutter...so how could you truly support something which is broken in itself. Anyway, let's not discuss this further :-) I hope, you can enjoy iOS 13.1 soon! |
Good evening gentlemen, one question, how long does it take for a patch like 1.9.1hf3 to get out of dev and get into stable? Thanks. |
Under Xcode debugging works, but not under android studio. There I get the 'Device doesn't support wireless sync' error. And that is true, I got the phone attached with usb. I do not really care if I edit the dart files in xcode or android studio, but I cannot see the dart files or the lib folder in Xcode. Those are only visible in android studio. Not sure how to run the android emulator from Xcode either. So I think I will have to edit the files in android studio and debug them in Xcode without hot releading ? |
@MarcelEdward your situation has been fixed on beta, and should be hotfixed into stable soon. |
@JRAVILES We are currently monitoring crash rate and analytics for the hotfix on beta channel, and will promote the hotfix to stable when the numbers there look good. Thanks for your patience! |
@christopherfujino I've removed the engine label since I don't believe there's anything engine-related on this bug (in its current form). IIRC there's a followup engine issue which is to adopt |
@cbracken it's the one @escamoteur linked, #41133. I'll add this to the description. |
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FYI, the build containing this fix ( There remain two known issues with physical iOS 13 devices & Flutter tooling:
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on flutter channel dev I can run the iOS app but with no logs printed....
last weeks have been hell working on iOS plugins
…On Fri, 11 Oct 2019 at 13:49, Klaus Fischer ***@***.***> wrote:
Same issue with iOS 13.1.2 Xcode 11.1 and flutter 1.10.7
Debugging in VsCode and Android Studio stocks at "Installing and
launching..."
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@lifenautjoe that is this issue, which we are actively looking at. Please follow there for updates! |
This worked for me 100%! |
This thread has been automatically locked since there has not been any recent activity after it was closed. If you are still experiencing a similar issue, please open a new bug, including the output of |
Internal: b/141639365
UPDATE So this was actually two separate issues, this issue, which was fixed by updating the version of ios-deploy we distribute with the flutter tool to pick up an upstream fix (fixed here) and a change in iOS13 logging that resulted in the flutter tool not being able to connect to a Flutter application's observatory after it launched (meaning hot reload did not work). This was fixed later, here. Both fixes landed in v1.10.4, which is currently on the dev branch. There is still an oustanding issue with ios 13 that logs from physical devices are not readable, that is being tracked with #41133.
Split out from this issue by @kangwang1988
This is not directly related to macOS Catalina.
output of
flutter run -v
:The text was updated successfully, but these errors were encountered: