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glTexSubImage2D does not appear to have been implemented.
glIsTexture would also be nice to have.
I will try following the Readme instructions on autogeneration to implement glTexSubImage2D.
The text was updated successfully, but these errors were encountered:
I have implemented glTexSubImage2D as Load_SubImage_From_Data and glIsTexture as Is_Texture in src/gl of my texsub_example branch.
My example program builds OK at this stage using Load_SubImage_From_Data but is not at the run testing stage yet.
I'm wondering if I should submit Load_SubImage_From_Data and Is_Texture as PR on a separate branch.
If Load_SubImage_From_Data for 2D is OK, I can probably also implement glTexSubImage1D and glTexSubImage3D?
I have implemented routines for glTexSubImage2D and glIsTexture.
A previous comment on this seems to have disappeared!
This is covered in a PR for a new Superbible example so I'll close this.
glTexSubImage2D does not appear to have been implemented.
glIsTexture would also be nice to have.
I will try following the Readme instructions on autogeneration to implement glTexSubImage2D.
The text was updated successfully, but these errors were encountered: