rewrite import/export scripts in rust/C #237
StanberyTrask
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I don't think Lua or Python is at fault for the instability, but using C or Rust could make them way faster. |
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you can use Coverett which is a library that adds c bindings for oc2 and it adds a c version of the file inport/export as well which is pretty fast |
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hey so i've been playing around with oc2 for the past few days and have been writing rust code and cross compiling it into riscv. but one thing that really annoys me is how often the import.lua script fails and or corrupts the binary i try to use, sometimes making me import it several times in a row. so i was wondering if there was any reason the script couldnt be rewritten into a riscv native binary to possibly help with the instability and get another speed boot on top of [#215]
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