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Reflux condenser issue #56

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wormzjl opened this issue May 29, 2017 · 14 comments
Closed

Reflux condenser issue #56

wormzjl opened this issue May 29, 2017 · 14 comments

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@wormzjl
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wormzjl commented May 29, 2017

So I've add some custom frictionner recipes with custom fluids added by customstuff mod, but the recipes does not work.
After looking at the code I found that there is some sort of temperature check, while I'm unable to set the temperature for my custom fluid.
Could you add some method to bypass this?

@Foghrye4
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Boiling point of unknown by IHL fluids are now 373 K (0.642). Tell me if this helps.

@wormzjl
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wormzjl commented May 29, 2017

image

seems good now, but is it normal to have some water in the column?
Also does it work like more section->better speed->less energy consumption?

@wormzjl wormzjl closed this as completed May 29, 2017
@wormzjl wormzjl reopened this May 30, 2017
@wormzjl
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wormzjl commented May 30, 2017

nope...problem still persists...might be related to density/boiling point?
what does this temperature check serves actually?

@Foghrye4
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@wormzjl it checks if fluid can be condensed using normal temperature water. Water in a column because everything is calculated from a single tileentity, including condensation process. Does column work fine with normal oil (with IHL native recipe)?

@wormzjl
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wormzjl commented May 30, 2017

normal oil is fine, the problem occurs only with my custom fluids

@Foghrye4
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@wormzjl I would like to know what you want to process.

@wormzjl
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wormzjl commented May 30, 2017

http://i.imgur.com/MmDTHyG.jpg
this

@Foghrye4
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Foghrye4 commented May 30, 2017

Wow. But where is column? IHL distiller?

@wormzjl
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wormzjl commented May 30, 2017

yep

@Foghrye4
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Foghrye4 commented May 30, 2017

IHL fractionator cannot condense anything with boiling point above temperature of coolant (water in that case). Also it cannot output gases, only fluids. It will not work for helium. To separate gases you need to use cryogenic distiller instead. I can simplify it and turn it in another simple reactor. It will consume water and output anything independent from temperatures. Currently it is a crude simulation of real life fractionator and it using real physic calculations.

@wormzjl
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wormzjl commented May 30, 2017

The problem with simulation in minecraft is that you need some gameplay element behind it, or people will not notice its existence.
How do you determine the boiling point?

@Foghrye4
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Foghrye4 commented May 30, 2017

@wormzjl I just set it for my fluids. For others before update it is here: https://github.com/Foghrye4/ihl/blob/master/ihl/worldgen/ores/IHLFluid.java#L118

@Foghrye4
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@wormzjl so, should I do it? I mean - remove all physic stuff and turn it to a plane simple crafting device?

@wormzjl
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wormzjl commented May 31, 2017

Umm, for now I think it's probably better to make it simpler, as currently nobody really uses the fluid temperature and density system. If you want to do simulation, you will need a whole system supporting it

@wormzjl wormzjl closed this as completed May 31, 2017
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