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Reflux condenser issue #56
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Boiling point of unknown by IHL fluids are now 373 K (0.642). Tell me if this helps. |
nope...problem still persists...might be related to density/boiling point? |
@wormzjl it checks if fluid can be condensed using normal temperature water. Water in a column because everything is calculated from a single tileentity, including condensation process. Does column work fine with normal oil (with IHL native recipe)? |
normal oil is fine, the problem occurs only with my custom fluids |
@wormzjl I would like to know what you want to process. |
Wow. But where is column? IHL distiller? |
yep |
IHL fractionator cannot condense anything with boiling point above temperature of coolant (water in that case). Also it cannot output gases, only fluids. It will not work for helium. To separate gases you need to use cryogenic distiller instead. I can simplify it and turn it in another simple reactor. It will consume water and output anything independent from temperatures. Currently it is a crude simulation of real life fractionator and it using real physic calculations. |
The problem with simulation in minecraft is that you need some gameplay element behind it, or people will not notice its existence. |
@wormzjl I just set it for my fluids. For others before update it is here: https://github.com/Foghrye4/ihl/blob/master/ihl/worldgen/ores/IHLFluid.java#L118 |
@wormzjl so, should I do it? I mean - remove all physic stuff and turn it to a plane simple crafting device? |
Umm, for now I think it's probably better to make it simpler, as currently nobody really uses the fluid temperature and density system. If you want to do simulation, you will need a whole system supporting it |
So I've add some custom frictionner recipes with custom fluids added by customstuff mod, but the recipes does not work.
After looking at the code I found that there is some sort of temperature check, while I'm unable to set the temperature for my custom fluid.
Could you add some method to bypass this?
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