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Sinput

Sinput is an input wrapper for Unity made primarily for keyboard, mouse, & gamepad input, with a focus on making it easy for developers to make more accessible games and add multiplayer support.

Key Features:

  • Simple, can be used just like the Input class
  • Supports control rebinding
  • Support for common gamepads
  • Simplifies local multiplayer input
  • Simplifies common input issues like menu repeating or toggle/hold behaviour
  • Works with canvas UIs
  • Includes touchscreen controls
  • It's free

The main page for Sinput is here: https://sophieh.itch.io/sinput

You can download the latest UnityPackage release there (and leave a tip if you're so inclined <3)

Documentation

For now, documentation can be found at: https://itch.io/t/233565/documentation

Video documentation: https://www.youtube.com/watch?v=GiJnnSCX4Dg&list=PLSOEv2p63gXEW0xUQRsiLMUEh98CCCe14&index=1

Twitter

If you need to get in touch with me, your best bet is twitter: https://twitter.com/S0phieH

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Input wrapper for unity

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