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Remove nodes with graph editor make the graph inconsistent i.e. makes the ui crash when the altered graph is loaded #130

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frabas opened this issue Aug 28, 2018 · 1 comment

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@frabas
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frabas commented Aug 28, 2018

the removal of one single node on a given graph before saving it and reload is enough to cause this bad behaviour

@frabas
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frabas commented Aug 29, 2018

...maybe because when removing a node from the graph editor then MapObjectsController::delSelectedNodes(int model) seems not to alter existing nodes idx, while the load InputFileParser::parseGraph() could assume a contineous indexation from 0 to n-1 nodes ??

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