Skip to content

frans-de-waal/fisika-js

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

55 Commits
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 
 

Repository files navigation

fisika-js

A simple 2D JavaScript physics engine.

Inspired by Burak Kanber's article How Physics Engines Work.

TODOs

Bugs

  • Fix (?) drag calculation.
  • Update collisions to:
    • Better handle collisions of multiple entities.
    • Improve error correction on collisions.

Improvements

  • Collisions between different types of entities, e.g spheres, boxes, polygons maybe?
  • Rigid bodies (rotation).
  • Package the module and deploy to NPM
  • Clean up the examples to all use the latest features of the module.