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recorder.go
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recorder.go
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// Copyright 2015 Light Code Labs, LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package httpserver
import (
"bytes"
"io"
"net/http"
"sync"
"time"
)
// ResponseRecorder is a type of http.ResponseWriter that captures
// the status code written to it and also the size of the body
// written in the response. A status code does not have
// to be written, however, in which case 200 must be assumed.
// It is best to have the constructor initialize this type
// with that default status code.
//
// Setting the Replacer field allows middlewares to type-assert
// the http.ResponseWriter to ResponseRecorder and set their own
// placeholder values for logging utilities to use.
//
// Beware when accessing the Replacer value; it may be nil!
type ResponseRecorder struct {
*ResponseWriterWrapper
Replacer Replacer
status int
size int
start time.Time
}
// NewResponseRecorder makes and returns a new ResponseRecorder.
// Because a status is not set unless WriteHeader is called
// explicitly, this constructor initializes with a status code
// of 200 to cover the default case.
func NewResponseRecorder(w http.ResponseWriter) *ResponseRecorder {
return &ResponseRecorder{
ResponseWriterWrapper: &ResponseWriterWrapper{ResponseWriter: w},
status: http.StatusOK,
start: time.Now(),
}
}
// WriteHeader records the status code and calls the
// underlying ResponseWriter's WriteHeader method.
func (r *ResponseRecorder) WriteHeader(status int) {
r.status = status
r.ResponseWriterWrapper.WriteHeader(status)
}
// Write is a wrapper that records the size of the body
// that gets written.
func (r *ResponseRecorder) Write(buf []byte) (int, error) {
n, err := r.ResponseWriterWrapper.Write(buf)
if err == nil {
r.size += n
}
return n, err
}
// Size returns the size of the recorded response body.
func (r *ResponseRecorder) Size() int {
return r.size
}
// Status returns the recorded response status code.
func (r *ResponseRecorder) Status() int {
return r.status
}
// ResponseBuffer is a type that conditionally buffers the
// response in memory. It implements http.ResponseWriter so
// that it can stream the response if it is not buffering.
// Whether it buffers is decided by a func passed into the
// constructor, NewResponseBuffer.
//
// This type implements http.ResponseWriter, so you can pass
// this to the Next() middleware in the chain and record its
// response. However, since the entire response body will be
// buffered in memory, only use this when explicitly configured
// and required for some specific reason. For example, the
// text/template package only parses templates out of []byte
// and not io.Reader, so the templates directive uses this
// type to obtain the entire template text, but only on certain
// requests that match the right Content-Type, etc.
//
// ResponseBuffer also implements io.ReaderFrom for performance
// reasons. The standard lib's http.response type (unexported)
// uses io.Copy to write the body. io.Copy makes an allocation
// if the destination does not have a ReadFrom method (or if
// the source does not have a WriteTo method, but that's
// irrelevant here). Our ReadFrom is smart: if buffering, it
// calls the buffer's ReadFrom, which makes no allocs because
// it is already a buffer! If we're streaming the response
// instead, ReadFrom uses io.CopyBuffer with a pooled buffer
// that is managed within this package.
type ResponseBuffer struct {
*ResponseWriterWrapper
Buffer *bytes.Buffer
header http.Header
status int
shouldBuffer func(status int, header http.Header) bool
stream bool
rw http.ResponseWriter
}
// NewResponseBuffer returns a new ResponseBuffer that will
// use buf to store the full body of the response if shouldBuffer
// returns true. If shouldBuffer returns false, then the response
// body will be streamed directly to rw.
//
// shouldBuffer will be passed the status code and header fields of
// the response. With that information, the function should decide
// whether to buffer the response in memory. For example: the templates
// directive uses this to determine whether the response is the
// right Content-Type (according to user config) for a template.
//
// For performance, the buf you pass in should probably be obtained
// from a sync.Pool in order to reuse allocated space.
func NewResponseBuffer(buf *bytes.Buffer, rw http.ResponseWriter,
shouldBuffer func(status int, header http.Header) bool) *ResponseBuffer {
rb := &ResponseBuffer{
Buffer: buf,
header: make(http.Header),
status: http.StatusOK, // default status code
shouldBuffer: shouldBuffer,
rw: rw,
}
rb.ResponseWriterWrapper = &ResponseWriterWrapper{ResponseWriter: rw}
return rb
}
// Header returns the response header map.
func (rb *ResponseBuffer) Header() http.Header {
return rb.header
}
// WriteHeader calls shouldBuffer to decide whether the
// upcoming body should be buffered, and then writes
// the header to the response.
func (rb *ResponseBuffer) WriteHeader(status int) {
rb.status = status
rb.stream = !rb.shouldBuffer(status, rb.header)
if rb.stream {
rb.CopyHeader()
rb.ResponseWriterWrapper.WriteHeader(status)
}
}
// Write writes buf to rb.Buffer if buffering, otherwise
// to the ResponseWriter directly if streaming.
func (rb *ResponseBuffer) Write(buf []byte) (int, error) {
if rb.stream {
return rb.ResponseWriterWrapper.Write(buf)
}
return rb.Buffer.Write(buf)
}
// Buffered returns whether rb has decided to buffer the response.
func (rb *ResponseBuffer) Buffered() bool {
return !rb.stream
}
// CopyHeader copies the buffered header in rb to the ResponseWriter,
// but it does not write the header out.
func (rb *ResponseBuffer) CopyHeader() {
for field, val := range rb.header {
rb.ResponseWriterWrapper.Header()[field] = val
}
}
// ReadFrom avoids allocations when writing to the buffer (if buffering),
// and reduces allocations when writing to the ResponseWriter directly
// (if streaming).
//
// In local testing with the templates directive, req/sec were improved
// from ~8,200 to ~9,600 on templated files by ensuring that this type
// implements io.ReaderFrom.
func (rb *ResponseBuffer) ReadFrom(src io.Reader) (int64, error) {
if rb.stream {
// first see if we can avoid any allocations at all
if wt, ok := src.(io.WriterTo); ok {
return wt.WriteTo(rb.ResponseWriterWrapper)
}
// if not, use a pooled copy buffer to reduce allocs
// (this improved req/sec from ~25,300 to ~27,000 on
// static files served directly with the fileserver,
// but results fluctuated a little on each run).
// a note of caution:
// https://go-review.googlesource.com/c/22134#message-ff351762308fe05f6b72a487d6842e3988916486
buf := respBufPool.Get().([]byte)
n, err := io.CopyBuffer(rb.ResponseWriterWrapper, src, buf)
respBufPool.Put(buf) // defer'ing this slowed down benchmarks a smidgin, I think
return n, err
}
return rb.Buffer.ReadFrom(src)
}
// StatusCodeWriter returns an http.ResponseWriter that always
// writes the status code stored in rb from when a response
// was buffered to it.
func (rb *ResponseBuffer) StatusCodeWriter(w http.ResponseWriter) http.ResponseWriter {
return forcedStatusCodeWriter{w, rb}
}
// forcedStatusCodeWriter is used to force a status code when
// writing the header. It uses the status code saved on rb.
// This is useful if passing a http.ResponseWriter into
// http.ServeContent because ServeContent hard-codes 2xx status
// codes. If we buffered the response, we force that status code
// instead.
type forcedStatusCodeWriter struct {
http.ResponseWriter
rb *ResponseBuffer
}
func (fscw forcedStatusCodeWriter) WriteHeader(int) {
fscw.ResponseWriter.WriteHeader(fscw.rb.status)
}
// respBufPool is used for io.CopyBuffer when ResponseBuffer
// is configured to stream a response.
var respBufPool = &sync.Pool{
New: func() interface{} {
return make([]byte, 32*1024)
},
}
// Interface guards
var (
_ HTTPInterfaces = (*ResponseRecorder)(nil)
_ HTTPInterfaces = (*ResponseBuffer)(nil)
_ io.ReaderFrom = (*ResponseBuffer)(nil)
)