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Game.h
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Game.h
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/*
$Id$
Copyright 2006 Klaus Thul (klaus.thul@mac.com)
This file is part of Kibitz.
Kibitz is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or (at your option) any later version.
Kibitz is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License along with Kibitz; if not, write to the
Free Software Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#import "global.h"
#import "ChessView.h"
#import "ChessMove.h"
@interface Game : NSObject {
NSString *whiteName, *blackName;
enum GameRelationship gameRelationShip;
int initialTime, incrementTime;
ChessMove *lastMove, *startPosition;
NSString *result, *reason, *type, *ratingWhite, *ratingBlack;
int gameNumber;
enum Color sideShownOnBottom;
enum GameRelationship gameRelationship;
bool rated;
bool playSound;
int partnerGame;
NSMutableArray *moves;
BOOL isEmpty;
}
- (void) setPlayerNamesWhite: (NSString *) white black: (NSString *) black;
- (NSString *) whiteName;
- (NSString *) blackName;
- (void) setTimeInitial: (int) initial increment: (int) increment;
- (int) initialTime;
- (int) incrementTime;
- (ChessMove *) currentBoardPosition;
- (void) newMove: (ChessMove *) move;
- (void) dealloc;
- (Game *) initWithStyle12: (NSArray *) data;
- (Game *) initWithGameInfo: (NSArray *) data;
- (void) updateWithStyle12: (NSArray *) data;
- (void) updateWithGameInfo: (NSArray *) data;
- (Game *) initWithEmptyGame;
- (NSString *) gameInfoString;
- (void) setResult: (NSString *) resultV reason: (NSString *) reasonV;
- (NSString *) result;
- (NSString *) reason;
- (void) setSideShownOnBottom: (enum Color) color;
- (void) flipSideShownOnBottom;
- (enum Color) sideShownOnBottom;
- (enum GameRelationship) gameRelationship;
- (void) setDefaultBoardOrientation;
- (enum Color) sideToMove;
- (NSString *) ratingWhite;
- (NSString *) ratingBlack;
- (NSString *) type;
- (bool) rated;
- (NSString *) whiteNameRating;
- (NSString *) blackNameRating;
- (void) setStartPosition: (ChessMove *) move;
- (ChessMove *) storedMoveNumber: (unsigned int) num;
- (int) numMoves;
- (void) passedPiecesWhite: (NSString *) white black: (NSString *) black;
- (BOOL) isEmpty;
- (BOOL) playSound;
- (void) setPlaySound: (bool) ps;
@end