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(Windows 10) Fullscreen changes my display resolution when showing a dialog. #1832
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Turns out this is not platform specific. |
I tested this with the fyne_demo in fullscreen mode and also have this issue and not only with dialogs, I just need to change to another section of the demo to replicate this. |
I think I have found a patch. It's not going to make v2.0.0, but if you could test this locally we could get it in 2.0.1 and possibly back-port to 1.4.x. |
(FYI this seems to only happen when the dialog is larger than the window content, so it may go away if your application has more content) |
Applied that patch to my package sources and it worked great. Thank you. |
I have same problem on MacOS and Raspbian... If I click button, then screen resolution has been changed. fyne 2.0.0 code:
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Same here with fyne 2.0.3 on Windows 10. Dialogs from a fullscreen window change the screen resolution. |
Wow, this slipped through the cracks somehow. The fix will be in v2.0.4 and v2.1.0 |
Available for testing on |
Describe the bug:
On windows 10, setting the app to fullscreen and then showing a dialog with a button click, will change my display resolution to whatever is defined in the window size.
Resolution will only be restored after killing the app or switching to another app.
To Reproduce:
Steps to reproduce the behaviour:
Set the window to fullscreen.
Create and show a dialog inside a button click function.
Example code:
Device (please complete the following information):
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