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Thank you very much for the fast response!
can you please help me understand how I am accessing and changing the "interfaces"? Let's say I want to set the color or gridWidth. I did not understand how I do this...
Thanks.
I do not fully understand what do you mean by "changing the interfaces".
Maybe this example can help you understand how to set the configuration for the viewer component. For the color and the gridWidth you can set the properties like this:
Thanks. now I get it.
I have another question please. I am trying to upload "big" files (I see it happens also in 8MB files) and the viewer do not showing anything. sometimes it gives an error in the console (when I try to pan the canvas (empty white canvas), and it is always shows "THREE.WebGLRenderer: Context Lost."
no shadows, grid, or any other props. just the file.
I tried on several PC's and iPhone.
Is there a limit for file-size? is there a way to fix that?
I assume it is because of the resolution of the STL file. is there a way to decrease the render quality?
In addition, is there a way to support 3MF, OBJ files?
Thanks in advance.
Thank you very much for the fast response!
can you please help me understand how I am accessing and changing the "interfaces"? Let's say I want to set the color or gridWidth. I did not understand how I do this...
Thanks.
Originally posted by @LidorCubee3D in #5 (comment)
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