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在内置着色器章节中,着色器 的概念和 材质 的概念有点混淆,需要进一步区分开,如:
着色器
材质
缺少定义结构体的语法说明,唯一一处出现的代码示意也错了
缺少当 ShaderLab 中声明渲染状态与材质中声明渲染状态的生效机制
缺少当 ShaderLab 中声明渲染队列与材质中声明渲染队列的生效机制
The text was updated successfully, but these errors were encountered:
Sway007
Successfully merging a pull request may close this issue.
在内置着色器章节中,
着色器
的概念和材质
的概念有点混淆,需要进一步区分开,如:缺少定义结构体的语法说明,唯一一处出现的代码示意也错了
缺少当 ShaderLab 中声明渲染状态与材质中声明渲染状态的生效机制
缺少当 ShaderLab 中声明渲染队列与材质中声明渲染队列的生效机制
The text was updated successfully, but these errors were encountered: