Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Any chance for a few more D3DXMesh methods? #50

Closed
GoogleCodeExporter opened this issue Jan 30, 2016 · 5 comments
Closed

Any chance for a few more D3DXMesh methods? #50

GoogleCodeExporter opened this issue Jan 30, 2016 · 5 comments

Comments

@GoogleCodeExporter
Copy link

What steps will reproduce the problem?
1. The D3DXMesh routines are very useful for game tools but only a minimum
set of them are present for now.
2.
3.

What is the expected output? What do you see instead?

At least it should allow to create a mesh and access the VB and IB inside
of the mesh. So that ComputeTangent() can be called for computation
generated mesh. Other methods like Intersect() and access to attribute
buffer are also appreciated.

What version of the product are you using? On what operating system?


Please provide any additional information below.


Original issue reported on code.google.com by qingrui...@gmail.com on 14 Aug 2007 at 10:21

@GoogleCodeExporter
Copy link
Author

Taking ownership.

Original comment by promit....@gmail.com on 15 Aug 2007 at 4:05

  • Added labels: Type-Enhancement
  • Removed labels: Type-Defect

@GoogleCodeExporter
Copy link
Author

Added all member functions from ID3DXBaseMesh. Still lots of things to add from 
D3DX 
free functions.

Original comment by promit....@gmail.com on 15 Aug 2007 at 7:02

  • Changed state: Started

@GoogleCodeExporter
Copy link
Author

Thanks for these member functions. But the constructor for HRESULT 
D3DXCreateMesh(
  DWORD NumFaces,
  DWORD NumVertices,
  DWORD Options,
  CONST LPD3DVERTEXELEMENT9 * pDeclaration,
  LPDIRECT3DDEVICE9 pD3DDevice,
  LPD3DXMESH * ppMesh
); is still missing so I cannot create a mesh for use yet.

Original comment by qingrui...@gmail.com on 9 Sep 2007 at 6:28

@GoogleCodeExporter
Copy link
Author

Priority boosted. Would like to finish soon.

Original comment by promit....@gmail.com on 9 Sep 2007 at 7:06

  • Added labels: Priority-High
  • Removed labels: Priority-Medium

@GoogleCodeExporter
Copy link
Author

Ok, things should be more or less good to go at this poi, so I'm closing 
thisOpen 
new, more specific issues if something comes up.

Original comment by promit....@gmail.com on 24 Sep 2007 at 12:04

  • Changed state: Fixed

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant