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This repository has been archived by the owner on Sep 11, 2019. It is now read-only.
https://answers.unrealengine.com/questions/131775/player-character-autodestroys-if-linked-to-default.html
You can connect a client to the server, then disconnect(via ctrl-alt-del) and the server will spin-error out with this error ^
Then you can reconnect and a phantom dead player object will be sitting there (not a ghost).
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