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Batching #6

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GlowingPotato opened this issue Jan 5, 2016 · 3 comments
Open

Batching #6

GlowingPotato opened this issue Jan 5, 2016 · 3 comments

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@GlowingPotato
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Hi

Would be possible to release a Command line tool for batching ? The idea here is to transform all non DDS textures to DDS when shipping the project. Working with dds during development is kinda annoying and being able to batch all textures would be great!

Nvidia texture tools have something like this but is pretty old and is a pain to use.

@jawilli312
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Hey there,

Yes, it is possible and already available. This open source ISPCTextureCompressor sample can be compiled for command line use only (which can then be scripted). However, it only does the optimized compression and not the cube map or interactive convenience features of the plugin. It is the optimized sample code upon which this plugin is based.

Thank you

@GlowingPotato
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Thanks very much!
This is really helpful.

@jonashae
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Hi,
how exactly can i compile the ISPC Texture Compressor to use it in a command line?

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